Hearts of Iron IV

Hearts of Iron IV

Updated Zombie / Infected Mod
Affichage des entrées 1-10 sur 17
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Mis à jour le : 17 janv. 2022 à 13h12

- cleared error from no step back
- added relevant files for animations and new models

Mis à jour le : 13 janv. 2022 à 4h09

what a hot mess
updated (i think lol)

Mis à jour le : 13 janv. 2022 à 4h00

Mis à jour le : 13 janv. 2022 à 3h54

Mis à jour le : 25 oct. 2021 à 11h26

- Added event to remove the Grand Humanity Alliance (if the player wishes)
- Added loading screen quotes more relevant to Zombie stuff

Mis à jour le : 15 aout 2021 à 1h39

- Mod up to date for 1.10.8

Mis à jour le : 3 aout 2021 à 9h32

- Hotfix to make the mod work with rt56 again, removed conflicting tech tree related files and folders

Mis à jour le : 2 aout 2021 à 14h43

- Adjusted Zombies National Spirit to make the Zombies stronger. Zombies now have 10% speed boost, faster convoys
(to avoid getting caught out by convoy raiding), and take reduced damgage from CAS. Also graeter manpower
- Japan will no longer form East Asian faction
- Added unique zombie units: "Zombies" and "Undead Horsemen", both may need adjustments/balancing to their combat
values
- Tech tab added for Anti-Zombie Research ( to be completed at a later date )
- Added generals for Zombies
- Adjusted spawn rates for 'Merchant Ships' events (some users complaining there were too strong)
- Can buff Zombie Horde with slider (settings at the start, before you play)

Mis à jour le : 15 juil. 2021 à 0h00

- Adjusted Zombies spawn/training new divisions rate
- Buffed Zombies
- Should've fixed crashing error

Mis à jour le : 13 juil. 2021 à 3h19

- Buffed Zombies / More Zombies will spawn with the events (ty Timmy)
- Localisation updates
- New events