Hearts of Iron IV

Hearts of Iron IV

Updated Zombie / Infected Mod
Exibindo entradas 1–10 de 17
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Atualização: 17/jan./2022 às 13:12

- cleared error from no step back
- added relevant files for animations and new models

Atualização: 13/jan./2022 às 4:09

what a hot mess
updated (i think lol)

Atualização: 13/jan./2022 às 4:00

Atualização: 13/jan./2022 às 3:54

Atualização: 25/out./2021 às 11:26

- Added event to remove the Grand Humanity Alliance (if the player wishes)
- Added loading screen quotes more relevant to Zombie stuff

Atualização: 15/ago./2021 às 1:39

- Mod up to date for 1.10.8

Atualização: 3/ago./2021 às 9:32

- Hotfix to make the mod work with rt56 again, removed conflicting tech tree related files and folders

Atualização: 2/ago./2021 às 14:43

- Adjusted Zombies National Spirit to make the Zombies stronger. Zombies now have 10% speed boost, faster convoys
(to avoid getting caught out by convoy raiding), and take reduced damgage from CAS. Also graeter manpower
- Japan will no longer form East Asian faction
- Added unique zombie units: "Zombies" and "Undead Horsemen", both may need adjustments/balancing to their combat
values
- Tech tab added for Anti-Zombie Research ( to be completed at a later date )
- Added generals for Zombies
- Adjusted spawn rates for 'Merchant Ships' events (some users complaining there were too strong)
- Can buff Zombie Horde with slider (settings at the start, before you play)

Atualização: 15/jul./2021 às 0:00

- Adjusted Zombies spawn/training new divisions rate
- Buffed Zombies
- Should've fixed crashing error

Atualização: 13/jul./2021 às 3:19

- Buffed Zombies / More Zombies will spawn with the events (ty Timmy)
- Localisation updates
- New events