Invisible, Inc.

Invisible, Inc.

Urist (from Dwarf Fortress)
Se afișează 1-9 din 9 intrări
Actualizare: 16 aug. @ 12:15

1.7

- Transistor support: Datamine() reveals known enemies in known areas, just as it is in Dwarf Fortress!
- S.O.C.K. Dispencer ceases to drop socks once Alarm Level 5 is reached, because some people apparently prefer not attracting enforcers more than tagging enforcers

Actualizare: 19 iun. 2022 @ 1:44

Actualizare: 19 iun. 2022 @ 1:44

1.6

- data for 3rd party updaters
- minor code cleanup for improved translation compatibility

Actualizare: 18 mart. 2022 @ 16:36

v1.5

SOCK now reveals the notified guard and their position at time of deployment. This is a regular unit ghost, so if you get lucky, you can hack a drone early.
In-game model looks less like Monst3r.

Actualizare: 23 sept. 2021 @ 23:32

v1.4

fix archive rescue

Actualizare: 21 sept. 2021 @ 4:26

v1.3

Reduced range of pre-wall-breaching sound to 2 tiles.
Fix: Guards now react properly to pre-wall-breaching sound.

(Pre-wall-breaching = After each turn before the wall actual breaks)

Actualizare: 8 iul. 2021 @ 2:59

v1.2

Focused AI (Pulse Drone) are no longer elligible for S.O.C.K.s
Getting aimed at while using the Breaching Kit cancels the breaching (to follow suit with Age Of Lever Piker)
Fixed error when a S.O.C.K. gets atom-smashed

Actualizare: 5 iul. 2021 @ 13:37

v1.1

tweaked portrait

Actualizare: 5 iul. 2021 @ 12:41