Invisible, Inc.

Invisible, Inc.

Urist (from Dwarf Fortress)
Mostrando 1-9 de 9 aportaciones
Actualización: 16 AGO a las 12:15 p. m.

1.7

- Transistor support: Datamine() reveals known enemies in known areas, just as it is in Dwarf Fortress!
- S.O.C.K. Dispencer ceases to drop socks once Alarm Level 5 is reached, because some people apparently prefer not attracting enforcers more than tagging enforcers

Actualización: 19 JUN 2022 a las 1:44 a. m.

Actualización: 19 JUN 2022 a las 1:44 a. m.

1.6

- data for 3rd party updaters
- minor code cleanup for improved translation compatibility

Actualización: 18 MAR 2022 a las 4:36 p. m.

v1.5

SOCK now reveals the notified guard and their position at time of deployment. This is a regular unit ghost, so if you get lucky, you can hack a drone early.
In-game model looks less like Monst3r.

Actualización: 23 SEP 2021 a las 11:32 p. m.

v1.4

fix archive rescue

Actualización: 21 SEP 2021 a las 4:26 a. m.

v1.3

Reduced range of pre-wall-breaching sound to 2 tiles.
Fix: Guards now react properly to pre-wall-breaching sound.

(Pre-wall-breaching = After each turn before the wall actual breaks)

Actualización: 8 JUL 2021 a las 2:59 a. m.

v1.2

Focused AI (Pulse Drone) are no longer elligible for S.O.C.K.s
Getting aimed at while using the Breaching Kit cancels the breaching (to follow suit with Age Of Lever Piker)
Fixed error when a S.O.C.K. gets atom-smashed

Actualización: 5 JUL 2021 a las 1:37 p. m.

v1.1

tweaked portrait

Actualización: 5 JUL 2021 a las 12:41 p. m.