Arma 3
Mandol Dev Version [Updated 11-22-22][WIP]
Mostrando 1-8 de 8 aportaciones
Actualización: 22 NOV 2022 a las 21:37

Small update
- Added a lot of caves scattered around the center and northwest of the map.
- Did some reworking and detail work to Gadalam Valley in the NW to make it more atractive gameplay wise.
- Revised the sat map a bit to make it less monotone as well as more detailed and realistic.
- Will be looking to add snow clutter and texture to the top of the mountains in the far future.

- Future updates may be delayed due to school and life in general, though I will hopefully be working more on the map in the near future.

Actualización: 23 DIC 2021 a las 12:42

Added large urban areas.
I recommend low view distance in Cnadaldari.
Added a small airfield for helicopters, drones, and small cargo aircraft.
The airfield is not set up for AI, yet.
Extended the playable valley south.

Updates will be coming less frequent after this one as I want to focus more on modeling and coding. doesn't mean the map is on hold or anything, but I will be working on it less.

Actualización: 1 NOV 2021 a las 23:19

nearly completed the northern valleys

Actualización: 23 OCT 2021 a las 12:35

key hot fix

Actualización: 20 OCT 2021 a las 23:20

Quick update for the 15th MEU.
added new lighting and names with some special things here and there.

Actualización: 30 SEP 2021 a las 16:39

Added five new valleys
Experimented with some new forest concepts
Added some small caves
The water is a work in progress at best
Now Signed!

Actualización: 15 AGO 2021 a las 8:34

Added three new valleys, and messed with the surface mask

Actualización: 4 JUL 2021 a las 13:39