Arma 3
Mandol Dev Version [Updated 11-22-22][WIP]
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Aggiornamento: 22 nov 2022, 21:37

Small update
- Added a lot of caves scattered around the center and northwest of the map.
- Did some reworking and detail work to Gadalam Valley in the NW to make it more atractive gameplay wise.
- Revised the sat map a bit to make it less monotone as well as more detailed and realistic.
- Will be looking to add snow clutter and texture to the top of the mountains in the far future.

- Future updates may be delayed due to school and life in general, though I will hopefully be working more on the map in the near future.

Aggiornamento: 23 dic 2021, 12:42

Added large urban areas.
I recommend low view distance in Cnadaldari.
Added a small airfield for helicopters, drones, and small cargo aircraft.
The airfield is not set up for AI, yet.
Extended the playable valley south.

Updates will be coming less frequent after this one as I want to focus more on modeling and coding. doesn't mean the map is on hold or anything, but I will be working on it less.

Aggiornamento: 1 nov 2021, 23:19

nearly completed the northern valleys

Aggiornamento: 23 ott 2021, 12:35

key hot fix

Aggiornamento: 20 ott 2021, 23:20

Quick update for the 15th MEU.
added new lighting and names with some special things here and there.

Aggiornamento: 30 set 2021, 16:39

Added five new valleys
Experimented with some new forest concepts
Added some small caves
The water is a work in progress at best
Now Signed!

Aggiornamento: 15 ago 2021, 8:34

Added three new valleys, and messed with the surface mask

Aggiornamento: 4 lug 2021, 13:39