Barotrauma
DynamicEuropa
Se afișează 151-160 din 172 intrări
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Actualizare: 8 iul. 2021 @ 13:29

Tweaked distance of influence on spread and infection for easier readability.

Actualizare: 6 iul. 2021 @ 13:46

Spread nerf and huskoutpost nerf

Actualizare: 6 iul. 2021 @ 12:42

Bear with me, I want this to work and be balanced as much as you guys do as well

Actualizare: 6 iul. 2021 @ 11:06

More bug fixes

Actualizare: 5 iul. 2021 @ 20:28

Really comically dumb update for comercial use, had to tone back the big update as baro isnt ready for my vision (some imbedded method calls scuff the whole thing)

Actualizare: 5 iul. 2021 @ 20:16

More bug fixes, buncha crap

Actualizare: 5 iul. 2021 @ 19:28

Bug Fixing

Actualizare: 5 iul. 2021 @ 9:08

Small bug fixes

Actualizare: 4 iul. 2021 @ 21:28

Literally the sickest update yet with dynamically generated and pregenerated locational abandoned outpost, hashing mesh to save it, and a ton of visual fixes. Alongside a little treat at the end of the game. THIS MOD IS NOW FULLY INDEPENDANT WITH ITS OWN ATLAS AND FRAMEWORK lets go fellas. Oh and Lairs, Natural formations, and some secrets are back to add variety.

Actualizare: 3 iul. 2021 @ 18:07

This might be it folks, I think I got it all sorted out. should be the last of the bug fixes.