Stormworks: Build and Rescue

Stormworks: Build and Rescue

Atomic Observer - Nuclear Sky Sub
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更新于:2021 年 9 月 16 日 下午 3:39

Discovered a missing window on laser ski and fixed a few bad paint jobs

更新于:2021 年 9 月 15 日 下午 8:43

Had to tweak the bird cage a bit and finally started working on integrating autopilot modes

更新于:2021 年 9 月 15 日 下午 8:27

Made the bird cage more ethical and fixed a couple mislabeled buttons

更新于:2021 年 9 月 15 日 下午 7:07

# Fixed the fuel tanks not filling properly and tied up some forgotten loos ends in the fuel storage and fresh water systems.

V Door hinge V
-------------------------
[[ Window ]] << Wedge = No fluid seal

更新于:2021 年 9 月 12 日 上午 9:54

Added Buzzer effects to the video control buttons in the reactor room

更新于:2021 年 9 月 12 日 上午 8:41

Discovered a hole in the ballast tank flooding the rear float tank :P Also added more weight to the rear to better balance when subnautically cruising,to make up for the added weight I added two more fluid jets that feed from the ballast as well as the sea.

更新于:2021 年 9 月 10 日 下午 6:14

Prudently painted in persistent pursuit of precision.

更新于:2021 年 9 月 10 日 下午 5:32

Was in a hurry and literally pickle ricked the last build. The docking left and right mode should be working again.

更新于:2021 年 9 月 8 日 下午 11:34

Hopefully made it past a bug when it comes to power. Lets face it the electrical and fluid calculations in this game are static and hard to quantify. I truly hope the devs decide to improve on those things. So even with 20 batts at full charge the observer cannot start running cold with 4 large and 4 medium motors. It is best to start the reactor first, however I have found a workaround by only allowing 4 large motors to run before the boilers reach 100 and then the 4 medium motors should kick in and provide a significant speed boost, which was my ultimate goal when I added way too many motors for the weak power system to handle in the first place.

更新于:2021 年 9 月 8 日 下午 9:23

Trying to fix a weird bug with the electric motor throttle