Stormworks: Build and Rescue

Stormworks: Build and Rescue

Atomic Observer - Nuclear Sky Sub
188개 중 1~10개 표시 중
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업데이트: 2021년 9월 16일 오후 3시 39분

Discovered a missing window on laser ski and fixed a few bad paint jobs

업데이트: 2021년 9월 15일 오후 8시 43분

Had to tweak the bird cage a bit and finally started working on integrating autopilot modes

업데이트: 2021년 9월 15일 오후 8시 27분

Made the bird cage more ethical and fixed a couple mislabeled buttons

업데이트: 2021년 9월 15일 오후 7시 07분

# Fixed the fuel tanks not filling properly and tied up some forgotten loos ends in the fuel storage and fresh water systems.

V Door hinge V
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[[ Window ]] << Wedge = No fluid seal

업데이트: 2021년 9월 12일 오전 9시 54분

Added Buzzer effects to the video control buttons in the reactor room

업데이트: 2021년 9월 12일 오전 8시 41분

Discovered a hole in the ballast tank flooding the rear float tank :P Also added more weight to the rear to better balance when subnautically cruising,to make up for the added weight I added two more fluid jets that feed from the ballast as well as the sea.

업데이트: 2021년 9월 10일 오후 6시 14분

Prudently painted in persistent pursuit of precision.

업데이트: 2021년 9월 10일 오후 5시 32분

Was in a hurry and literally pickle ricked the last build. The docking left and right mode should be working again.

업데이트: 2021년 9월 8일 오후 11시 34분

Hopefully made it past a bug when it comes to power. Lets face it the electrical and fluid calculations in this game are static and hard to quantify. I truly hope the devs decide to improve on those things. So even with 20 batts at full charge the observer cannot start running cold with 4 large and 4 medium motors. It is best to start the reactor first, however I have found a workaround by only allowing 4 large motors to run before the boilers reach 100 and then the 4 medium motors should kick in and provide a significant speed boost, which was my ultimate goal when I added way too many motors for the weak power system to handle in the first place.

업데이트: 2021년 9월 8일 오후 9시 23분

Trying to fix a weird bug with the electric motor throttle