Barotrauma
JobsExtended
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Aggiornamento: 31 mar 2023, 15:21

Aggiornamento: 23 mar 2023, 23:21

- fixed dumb red text from my dumb lua code
- Zealot Robes and Pirate clothes were still smallitem and not Storage_clothing, fixed thenks Draco
- changes to diver's uniforms changes include: balance tweaks and standardization to existing uniforms and headgear. Added descriptions with some lore references. adjusted scale of all items that were oversized, thanks Draco
- minor changes to clown items and uniforms draco
- cleanup and splittiong things from uniforms.xml
- fixed textures

Aggiornamento: 19 mar 2023, 18:33

- converted auto converter to semiautoconverter

Aggiornamento: 19 mar 2023, 6:12

- added lua auto-conversion of submarines mid-campaign
- clown exo light and additions

Aggiornamento: 18 mar 2023, 13:08

- fixed uniforms.xml

Aggiornamento: 18 mar 2023, 7:42

Aggiornamento: 18 mar 2023, 7:40

- added diver talent
- added diver items

Aggiornamento: 17 mar 2023, 15:21

- changed jobs.xml medic medical values
- addedhalf-working prisonify command

Aggiornamento: 16 mar 2023, 10:49

Fixed sleeves for real this time. Dive Harness description for its customizeable misson specfic super special pocket is added plus letting the player know it helps with water flow!, tweaked several uniforms not having the correct damage reduction or too high of damage reduction.

Aggiornamento: 15 mar 2023, 21:42

- butfits bpdated