Warhammer: Vermintide 2

Warhammer: Vermintide 2

Vermintide Analytics
Showing 1-10 of 34 entries
< 1  2  3  4 >
Update: 4 Nov, 2023 @ 9:07pm

Update: 8 Feb, 2023 @ 9:55am

Update: 2 May, 2022 @ 3:38pm

Improvements:
- Switched from calling mod:info to calling print so that we don't rely on the player's VMF logging settings

Update: 19 Apr, 2022 @ 2:16pm

Fixes:
- Removed chat messages that I accidentally left in around hordes

Update: 18 Apr, 2022 @ 5:40pm

Improvements:
- Added warning chat messages based on VMF logging settings because if the "Info" setting is not either "Log" or "Log & Chat" then my mod will not work at all.

Update: 30 Mar, 2022 @ 7:48pm

Fixes:
- I accidentally was storing whether or not healing cleared a wound as "true/false" which I forgot I decided was bad because I want to avoid meaningless values wherever possible. It should be possible to read the logs raw and mostly understand the meaning behind each value.

Update: 29 Mar, 2022 @ 10:56pm

Improvements:
- Added "HealingItemApplied" event which tracks any time a healing item is used on you. It also records whether or not the heal cleared wounds, and exactly how much HP it yielded.

Update: 10 Dec, 2021 @ 10:44am

Fixes:
- The new damage source category "life_tap" which Warrior Priest uses to delay damage received no longer counts as friendly fire damage

Update: 10 Dec, 2021 @ 10:26am

Fixes:
- Fixed ranged-slot weapon owner being recorded as the owner of the melee-slot weapon

Improvements:
- Added support for new Warrior Priest class

Update: 10 Nov, 2021 @ 8:27pm

Improvements:
- Added tracking of stagger data (lite version)
- Added tracking of network ping (for clients only, obviously)
- Added header line "HOST: [true/false]"