Arma 3
Helicopter Training Prairie Fire
9件中 1-9 を表示
更新: 2021年6月23日 @ 5時39分

Added lights to airfield so its possible to at least see something at night.

更新: 2021年6月23日 @ 4時53分

Rewrote the loading of units into helicopter script.
Now units will be teleported into helicopter if they are on top of rooftops, this is because the ArmA3 AI refuses to mount vehicles on rooftops normally.
Behavior unchanged when units are not on rooftops.

Units and smokes/chemlights now spawn on the correct Z level, meaning they can spawn on top of rooftops.

If Hot LZ is set to Never then AA will no longer spawn as it now requires a Hot LZ.

更新: 2021年6月22日 @ 6時21分

"Request mission" prompt should no longer disappear on the first player respawn.

Cleaned up some stuff.

Colorized custom actions and assigned a more reasonable priority value.

更新: 2021年6月22日 @ 3時20分

Changed the refuel/rearm/repair system to use the same module that Mike Force is using, you can not change loadouts etc on your helicopters.

Tweaked how spawning vehicle crew works, it should now correctly put the crew in your group.

Tweaked how "remove crew" works, it will now remove your squad and not the units spawned by the mission.

更新: 2021年6月21日 @ 13時18分

Changed AI eject behavior so you can have them drop out of your heli while hovering at a low altitude, this should mimic player behavior better and be more along what you would expect actual human players to do.
Added a minimum distance to next mission so it cannot spawn in the exact same location as the one you just arrived at.

Hopefully fixed a few bugs related to landingzone drop offs, especially those at buildings.

Should have solved the issue with the repairpads not working.

更新: 2021年6月15日 @ 14時11分

fixed a bugged landing zone in saigon

更新: 2021年6月15日 @ 13時43分

very minor fixes

更新: 2021年6月15日 @ 7時02分

Various fixes, added parameter to set spawn distance from LZ by enemy.

更新: 2021年6月13日 @ 5時00分