Surviving Mars

Surviving Mars

UCP - Unofficial Content Pack (Release 1.0)
Mostrando 1-10 de 17 aportaciones
< 1  2 >
Actualización: 29 ENE 2022 a las 10:03

Patchnotes : https://hexagon-mods.ovh/surviving-mars-changeslog

Actualización: 3 OCT 2021 a las 10:07

Patchnotes : https://hexagon-mods.ovh/surviving-mars-changeslog

Actualización: 3 OCT 2021 a las 2:04

3.2.1

- Fixed the "Hotspot" description.
- Fixed XL Water Tank can be removed by the Drones properly
- Fixed Service Bot Upgrade is enabled properly on the Diner Spire
- Fixed Typo on the Diner Spire's texture
- Added a Mod Option to disable/enable the Diner Spire

Actualización: 30 SEP 2021 a las 3:43

0.3.2 - Full changes log here : https://hexagon-mods.ovh/surviving-mars-changeslog

CHANGES

- Automated Factories power consumption based on the worker slot from the "no-Automated" version (1 worker = 2 power).
- Changed Automated Electronics Factory power consumption up 24 to 30.
- Changed Automated MachineParts Factory power consumption down 80 to 60.
- Changed Automated Polymer Factory power consumption up 20 to 22.

BUILDINGS

- Added New building: Diner Spire (30 visitors, 6 workers, 80 Comfort, Luxury).

Actualización: 16 SEP 2021 a las 9:54

0.3.1.2 - Full changes log here : https://hexagon-mods.ovh/surviving-mars-changeslog

- Fix Martian Observatory
- Change a lot of stuff in the Core

Actualización: 15 SEP 2021 a las 11:57

0.3.1 - Full changes log here : https://hexagon-mods.ovh/surviving-mars-changeslog

- Fix Shuttle issue for the Large Depot.

Actualización: 15 SEP 2021 a las 9:41

0.3.1 - Full changes log here : https://hexagon-mods.ovh/surviving-mars-changeslog

- Fixed Hotspot can spawn only on the Main Colony map.
- Changed some improvements in the Core.
- Replace “Hide” word by “Enable” to Enable(ON)/Disablejavascript:SaveChanges()(OFF) a building in the Build Menu.
- Added New building: Large Universal Storage can stores 150 units by resource. Include Seeds & Exotic Minerals.

Actualización: 12 SEP 2021 a las 9:37

0.3.0.2 - Full changes log here : https://hexagon-mods.ovh/surviving-mars-changeslog

-Fixed Medium Fuel Refinery : Output resource pile has a right place
- Medium Apartments / Observatory : Colonists are no longer stuck at the doors

Actualización: 12 SEP 2021 a las 0:36

0.3.0.1 - Full changes log here : https://hexagon-mods.ovh/surviving-mars-changeslog

- Fixed All upgrades work properly
- Fixed "Discovery rate" from the Observatory works properly

Actualización: 11 SEP 2021 a las 1:30

Alpha 0.3 - Full changes log here : https://hexagon-mods.ovh/surviving-mars-changeslog