Surviving Mars

Surviving Mars

UCP - Unofficial Content Pack (Release 1.0)
Ergebnisse 1–10 von 17
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Update: 29. Jan. 2022 um 10:03

Patchnotes : https://hexagon-mods.ovh/surviving-mars-changeslog

Update: 3. Okt. 2021 um 10:07

Patchnotes : https://hexagon-mods.ovh/surviving-mars-changeslog

Update: 3. Okt. 2021 um 2:04

3.2.1

- Fixed the "Hotspot" description.
- Fixed XL Water Tank can be removed by the Drones properly
- Fixed Service Bot Upgrade is enabled properly on the Diner Spire
- Fixed Typo on the Diner Spire's texture
- Added a Mod Option to disable/enable the Diner Spire

Update: 30. Sep. 2021 um 3:43

0.3.2 - Full changes log here : https://hexagon-mods.ovh/surviving-mars-changeslog

CHANGES

- Automated Factories power consumption based on the worker slot from the "no-Automated" version (1 worker = 2 power).
- Changed Automated Electronics Factory power consumption up 24 to 30.
- Changed Automated MachineParts Factory power consumption down 80 to 60.
- Changed Automated Polymer Factory power consumption up 20 to 22.

BUILDINGS

- Added New building: Diner Spire (30 visitors, 6 workers, 80 Comfort, Luxury).

Update: 16. Sep. 2021 um 9:54

0.3.1.2 - Full changes log here : https://hexagon-mods.ovh/surviving-mars-changeslog

- Fix Martian Observatory
- Change a lot of stuff in the Core

Update: 15. Sep. 2021 um 11:57

0.3.1 - Full changes log here : https://hexagon-mods.ovh/surviving-mars-changeslog

- Fix Shuttle issue for the Large Depot.

Update: 15. Sep. 2021 um 9:41

0.3.1 - Full changes log here : https://hexagon-mods.ovh/surviving-mars-changeslog

- Fixed Hotspot can spawn only on the Main Colony map.
- Changed some improvements in the Core.
- Replace “Hide” word by “Enable” to Enable(ON)/Disablejavascript:SaveChanges()(OFF) a building in the Build Menu.
- Added New building: Large Universal Storage can stores 150 units by resource. Include Seeds & Exotic Minerals.

Update: 12. Sep. 2021 um 9:37

0.3.0.2 - Full changes log here : https://hexagon-mods.ovh/surviving-mars-changeslog

-Fixed Medium Fuel Refinery : Output resource pile has a right place
- Medium Apartments / Observatory : Colonists are no longer stuck at the doors

Update: 12. Sep. 2021 um 0:36

0.3.0.1 - Full changes log here : https://hexagon-mods.ovh/surviving-mars-changeslog

- Fixed All upgrades work properly
- Fixed "Discovery rate" from the Observatory works properly

Update: 11. Sep. 2021 um 1:30

Alpha 0.3 - Full changes log here : https://hexagon-mods.ovh/surviving-mars-changeslog