Arma 3
Fawks' Enhanced NVGs
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Uppdatering: 2 nov, 2021 @ 20:12

Hotfix 2.0.2
Fixed a mistake made in the previous hotfix.

Uppdatering: 2 nov, 2021 @ 14:33

Hotfix 2.0.1
Fixed incorrect function call in "fn_setNvgEffect" when exiting Zeus.

Uppdatering: 1 nov, 2021 @ 12:54

Filter overhaul
All filters (GP, WP, MW, and Amber) have been updated.

Filter additions
By request a "red" filter has been added. It's more of a pink but it's the closest I could get without reference pictures).
An "orange" filter has also been added for those wanting the "amber" filter to be more orange/darker.

Code refactor
Some of the code has been optimized and changed.

Uppdatering: 15 jun, 2021 @ 11:03

Hotfix 1.1.1
- Added $prefix$ file (thanks Le-PiedPiper).
- Updated bisign file.

Uppdatering: 13 jun, 2021 @ 17:02

Version 1.1.0
Added
- Amber filter effect.
- Green phospher effect.
- None option in CBA settings.
- Zeus check.

Changed
- Effect definitions moved to config (from macro).
- Meta.cpp publishid fixed (thanks Moon Crown for point this out).
- Fixed names (Fawks's to Fawks').

Uppdatering: 12 jun, 2021 @ 16:19

Updated meta.cpp (thanks Moon Crown for point this out).
Updated bisign and key.

Uppdatering: 10 jun, 2021 @ 11:10