Crusader Kings III
Prisoners of War
กำลังแสดง 1-10 จาก 23 รายการ
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อัปเดต: 18 มี.ค. @ 4: 11pm

อัปเดต: 4 พ.ค. 2024 @ 12: 22pm

Rolled back to remove ModCon loading screen

อัปเดต: 4 เม.ย. 2024 @ 9: 15am

อัปเดต: 12 มี.ค. 2024 @ 7: 37am

อัปเดต: 2 ธ.ค. 2023 @ 8: 11am

อัปเดต: 30 พ.ค. 2023 @ 7: 38am

PoW v1.1.2

- Updated for Lance 1.9.1
- Fixed the Raise All Armies hud button not raising all armies

อัปเดต: 22 พ.ค. 2023 @ 2: 39am

v1.1.1

- New feature: Prisoner Release Travel. All prisoners travel home upon release or escape. Added a game rule for turning it off.
- Added a game rule for turning Gather Commanders off.
- Added a game rule for turning Prisoner Transit off.
- All travels created by Gather Commanders and Prisoner Transit block travel events by default, but game rule settings can enable those events back.
- All new game rules are supported by Gamerule Gadget
- Added a yearly fallback to teleport prisoners of war stuck in limbo to the dungeon.
- Fixed ETA calculations on gathering commanders disrupting existing travel plans.
- Gathering Commanders get a +50% travel plan speed modifier to ensure they catch up with the army.
- Fixed Foundational Framework alert popping up even when it is loaded.
- Added a Changelog Alert popping up if the save was started on an earlier version of the mod.
- Compat: Knight Manager now supported by Foundational Framework

The update technically breaks savegame, but the Changelog Alert will execute a patch which should fix the savegame.

อัปเดต: 13 พ.ค. 2023 @ 1: 50am

อัปเดต: 12 พ.ค. 2023 @ 7: 12pm

อัปเดต: 18 ม.ค. 2023 @ 5: 15am