Garry's Mod

Garry's Mod

Dr>Breens Private Reserve Weaponry
Showing 51-60 of 216 entries
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Update: 25 Dec, 2023 @ 2:23pm

Toxic and Freezing nades should work now.

Update: 25 Dec, 2023 @ 1:41pm

Fixed a bug in eject shells that I fat fingered.

Update: 22 Dec, 2023 @ 9:01am

Various Fixes

Update: 10 Dec, 2023 @ 2:25pm

Canner Jetpack now has a weapon selector icon, The amount of ammo given when picking up weapons can now be adjusted through the options menu.

Update: 2 Oct, 2023 @ 2:48pm

Added Freezing and Toxic cans,
RL2 has ammo change menu.

Ammotype is set to "2" by default.

All weapon tooltips include both Type 1 and Type 2 ammo names.

Update: 16 Sep, 2023 @ 8:22am

Added Stupid Seekers to RL6, Streamlined Mine Reserer, Fixed BRP3 printing heat to console.

Update: 9 Sep, 2023 @ 8:28am

Fixed certain projectiles not hitting nextbots, *finally* fixed bounce mines exploding endlessly.

Update: 2 Sep, 2023 @ 12:22pm

Ammo/Firemode menu is now properly bound to context menu key. Without breaking all the models this time.

Update: 2 Sep, 2023 @ 12:17pm

Rolling back update that broke everything.

Update: 2 Sep, 2023 @ 9:24am

Ammo/Firemode menu is now properly bound to context menu key.