Dota 2
OLD DOTA 6.84
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Update: 15 Jun, 2021 @ 11:14am

LOST BETA patch 1.06

1.) Added new ZXC mode
In all its essence, it is no different from ALL PICK, except that you can pick the same heroes. Up to 10 identical heroes. For both teams.

2.) Added English localization for all aspects of the game affected by the custom.

3.) Added localization of the custom description for all languages available in the incentive.

4.) Ice frog can now pick up runes by replenishing the bottle.

5.) Added English and Chinese localization for all LOST BETA patches

Update: 2 Jun, 2021 @ 3:26pm

LOST BETA patch 1.05

1.) Made the transition to the map of patch 7.29

2.) Changed the bases of the forces of light and darkness, added a second high ground,

shooting range 4 towers are placed a little further than before,

when entering this high ground, you will receive damage from the tower almost at any point. and your invisibility will be revealed almost everywhere. And the defenders will stand under the aura of regeneration from the tower next to the shrains.

3 shrines on the new upper high ground, two on the regular high ground

3.) Changed the location of trees on the bases of the forces of light and darkness. Now, when you enter each high ground on the sides of the line, you will be greeted by a wall of trees, which hides the defenders on both high grounds, as well as a passage behind the trees, which can be accessed directly at the exit from the fountain, in order to get to the low ground no need to go out through a regular staircase, the hidden path has a staircase on either side of each base.

4.) The side shop has been returned with items that were in it for a long time.

5.) Now in the side shop you can not only buy items that have always been sold there, but also get forest items that did not drop out to you during the game at 60 minutes in turbo and at 67 minutes in allpick. The cooldown of taking a forest item is 2 minutes and is tied personally to the hero, and not to the whole team.

6.) Added one more camp for forest creeps in a large forest, it replaced on the top and on the bot the camp closest to the shooting range two towers, for both teams.

7.) Forest creeps now spawn for the first time at 0:30 seconds further, creeps spawn as usual at 1:00, 2:00, 3:00 4:00, and so on.

8.) Shriines changed. No longer have a 5 minute cooldown at the start of the game. As if they had just been used. At the beginning of the game, the shriines are immediately ready for use. The cooldown of using shriines itself has not been changed. It is still 5 minutes long.

9.) Town portal scroll and Town portal scroll (Shared) have been changed. They no longer have a 90 second cooldown at the start of the game, and can be used immediately. The teleport cooldown itself has not been changed. He stayed the same.

10.) Returned the Tarasque ring (previously we just forgot to add it)

Update: 2 Jun, 2021 @ 3:19pm

LOST BETA patch 1.05 a

1.) Removed invulnerability tier one towers before the start of the game. Now you can safely start pushing them before the start of the game

2.) Fixed a bug due to which players could purchase before the start of the game and lose all their gold. Now, before the start of the game, no one can buy, this phase of the game is simply skipped and you can buy at the base. For balance, added a 3 second time dilation so that you can buy yourself something quickly and join the match.

LOST BETA patch 1.05 b

1.) Fixed impassable terrain, near the base of the forces of light to mid.

2.) On the bottom line of the base of the forces of light, removed the tree that prevents the passage between the swordsmen's barracks and the trees that hide the defenders when capturing the base.

3.) The towers of the forces of light were replaced back with the standard towers of the forces of light, the towers of the forces of darkness still remained the towers of 2017 of the last level.

4.) The Merry Courier no longer interferes with the passage of other units

5.) At the beginning of the game, 3 teleports are issued again.

6.) Bounty Runes again give 3 bottle charges.

Update: 2 Jun, 2021 @ 3:18pm

LOST BETA patch 1.04

1.) Returned the camp of the ancient creeps "Satyr"

2.) Satyrs have been reworked so that the AoE skill that hits the ground, which reduces armor and deals damage, is applied according to the same rules that a centaur stomps from a small camp.
(Only when there are 3 or more units nearby)

3.) Lifestealer: Added bonus from buying Aghanim's Scepter and returned the ability Assimilate

4.) Fixed a bug in the last patch, in which a bonus to magic damage per intelligence unit was not added.

0.07% increased spell damage

5.) Lich: Ice Spire, added a new feature to the skill: Now the hero sacrifices an allied creep and gains mana proportional to the victim's current health.
Mana proportional to health: 100%

The skill works according to the same principles as the Lich Sacrifice used to work, but only if it was applied to a creep, the icicle can also be thrown on bare ground.

6.) Lich: Changed Chain frost. Now does not damage ancient creeps, and with the right talent, the ult will bounce off them forever.

7.) Lich: Added additional bonus from Aghanim's Shard. Returning the old Ice armor

Cast Range: 1000
Additional armor: 10
Health regeneration bonus: 0 (With the talent +30 regeneration)
Movement Speed ​​Slow: 32%
Attack Speed ​​Slow: 32
Armor Duration: 40
Slow Duration: 2
Cooldown: 5 seconds
Mana cost: 50

8.) Fixed bugs of the boiler and VC of the last custom patch.

9.) Keeper Of The Light: Mana leak has been restored to work properly. The skill again burns out mana as a percentage of the maximum mana and not of the current one. Stuns again when you reach zero mana and always stuns units without mana immediately.

10.) Zeus: The Nimbus can now target targets as a Ward Doctor.

Update: 2 Jun, 2021 @ 3:15pm

LOST BETA patch 1.03

1.) Added screenshots to the custom, showing what the custom is changing.

2.) Necrophos: added the ability to disable passive so as not to trigger Roshan in the Roshpit and not to unmask himself in invisibility.

3.) Necrophos: Ultimate now prohibits buyback with aghanim

4.) Treant protector returned the old active Nature's Guise, which allows you to apply invisibility to allies, to get it you need to buy an aghanim shard

5.) Bane: Returned old infibl which reduces effect resistance

6.) Added switchable Aegis (In the off state, it does not work and is not spent on death, in the normal state it works the same as always)

7.) Riki: Added toggle passive when invisibility is off does not work. (Can be used for stacks, creep pool and much more, where you need to see the hero)

8.) Techies: The shard now additionally allows the placement of Proximity Mines at one point

9.) Techies: Proximity Mines damage changed to physical.

10.) Bonuses from attributes returned:
Strength 1 unit = 20 health
0.71% health regeneration
0.15% Status Resistance

Agility 1 unit = 0.17 to armor
1 attack speed
0.06% movement speed

Intelligence 1 unit = 12 to mana
2% to mana regeneration
0.07% increased spell damage
0.15% Magic Resistance

11.) Wraith King: added the ability to disable the ult so as not to respawn

12.) Wraith King: Shard crits can now subtract HP as a percentage

13.) Now the third Roshan drops a random neutral item of a random shooting range.

14.) Keeper of the light: The old aghanim is returned, now gives the hero unobstructed flying vision during the day, makes the ult infinite

15.) Keeper of the light: Mana leak returned instead of solar bind

Update: 2 Jun, 2021 @ 1:25pm

LOST BETA patch 1.02

Dota balance changes:
1.) The shrines of patch 7.00 are returned

2.) So far, the game is on the map of the last patch, it will be changed soon

3.) Returned the ability to break wards and mines with the help of:
Tango, tango shared, quelling blade, iron talon, battle fury

4.) All items from the consumables section can now be placed in a neutral slot, as well as a level 1-2 rapier, level 1-2 gem, level 1-2 magick stick, Holy Locket, Iron brunch, orb of venom, blight stone , orb of corrosion, stout shield, poorman's shield, Aegis of immortal, cheese, aganim's blessing, wind lace, quelling blade, iron talon, refresher shard.

5.) the backpack has been redesigned, now the items in the backpack recharge at the same speed as in regular slots, dragging items from the backpack does not impose a penalty cooldown

6.) The following old items are returned
iron talon, stout shield, poor man's shield, necronomicon 1-3,
ring of aquila (now a regular trade item again), diffusal blade 2, royal jelly (The rest of the forest items will be returned in the next patch)

7.) Changed Gem of true sight, now the owner of the gem gets a flying vision of 300 units identical to the view of the dropped gem.

8.) Changed Bloodstone, now if you use an active ability on the ground, the hero commits suicide, when you double-click, the ability will exchange mana for health, several Bloodstones now work together

9.) Returned the old Vengeful Spirit passive which creates illusions like Reflection Terrorblade
Illusion Damage Dealt: 100%
illusion duration 6 sec

10.) Riki's invisibility is no longer an ultimate but a regular ability