Space Engineers

Space Engineers

Ammo Manager
Showing 1-7 of 7 entries
Update: 8 May, 2023 @ 11:20am

Performance improvements

This update just improves performance. The script should no longer hit too complex errors.

Thanks to Vokun Vulon for providing a world that I could actually reproduce the issues people were having in.

Update: 25 Jun, 2022 @ 9:42am

Fix for crash on start

Also removed the actions log because it wasn't really needed

Update: 25 Feb, 2022 @ 4:35am

Minor fix

Update the weaponcore backend, fixes crash on startup with wc installed

Update: 11 Jun, 2021 @ 9:37am

First fixes update, hazzah! This is mostly fixes for the freezes of over 2000ms (2 seconds!) from inventories the size of the lunar starter base

Fixes
  • Should no longer freeze up the game every 2 seconds (for the inventories rescan), it will now rescan every 2 minutes instead and the scan is executed across multiple ticks so it shouldn't cause a lag spike. Note that this does mean that if part of your conveyor network is disconnected, the script will take at most 2 minutes to update, I may make this configurable if its an issue
  • The ammo re-balancing logic is now spread over multiple ticks as well, which should reduce the lag spikes from that
  • Misc performance improvements
  • If WeaponCore is not installed, it will now correctly switch to Vanilla rather than crashing (not sure how I missed that one)

Update: 30 May, 2021 @ 5:26am

Update: 29 May, 2021 @ 9:07am

Update: 29 May, 2021 @ 9:03am