Don't Starve Together

Don't Starve Together

Flaire The Spellblade (DST!)
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Update: 17 Mar, 2023 @ 10:05pm

Patch 1.10.1:
- Manaburst's max health damage component now applies after all other damage buffs.
- The PvP damage for Manaburst has also been adjusted;

  • The player damage multiplier has been improved from x0.35 to x0.5 .
  • However, damage to players is now capped at a maximum of 30.
  • This means that the spell will generally do more damage to players than before, but unarmoured players won't be almost immediately incapacitated when hit by a fully boosted Manaburst.

Update: 15 Feb, 2023 @ 1:31pm

Patch 1.10.0:
- Flaire now announces when all additional spells have been learned.

    Additionally, Flaire will now receive some bonuses when all randomly dropped spells are unlocked;
  • The sanity drain induced by the Dark Sword is reduced by 75%.
  • The amount of weapon durability spent when casting a spell is reduced by 50%.

- Added a new configuration to the mod menu; spell-swap hotkeys!
  • This config is off by default.
  • Hotkey is based on Camera Rotate + a modifier key.
  • Available hotkeys are; CTRL + Camera Rotate, SHIFT + Camera Rotate, and ALT + Camera Rotate.

- Some general tweaks/fixes:
  • Flaire can now regenerate mana on turfs added in the A Little Drama update when an Element Enhancer is nearby.
  • Mutated Fungal Turf is now considered a nature turf.
  • Added some food quotes from the A Little Drama update.
  • Turning off Gleam will no longer consume weapon durability.
  • You can no longer swap spells in the middle of a cast, preventing accidentally casting the wrong spell.

Update: 22 Nov, 2022 @ 1:56pm

Patch 1.9.3:
- Fixed a small issue where sometimes, Flaire's hair sprite would display incorrectly.

Update: 22 Nov, 2022 @ 1:26pm

Patch 1.9.2:
- Flaire will now do the new duelist idle pose whilst you are eligible for, and under the effect of, the Manaburst damage buff.

Update: 13 Jul, 2022 @ 2:26pm

Patch 1.9.1:
- Fixed a bug introduced in the last patch where you would start without a full mana bar.

Update: 12 Jul, 2022 @ 12:07pm

Patch 1.9.0:
- When fighting boss monsters as Flaire, you will now gain ~4.4 mana every three hits, under the following conditions:

  • You are fighting a boss monster
  • You are under the effect of Manaburst's damage boost
  • Your mana is currently below 21.5
While it is definitely experimental, this change should help make boss fights much more exciting when playing as Flaire.

- New SFX and VFX have been added to indicate when you are eligible for the mana boost, and for when you actually gain said mana.

- Fixed a rare issue where, at low mana, you could activate your combo but not be able to cast an accompanying base spell while using the spellcast hotkey.

Update: 12 Jul, 2022 @ 3:41am

Patch 1.8.2:
- Fixed some issues regarding spell and buff displays after dying/resurrecting.
- Fixed an issue where mana was not set to a proper amount after resurrecting.

Update: 11 Jul, 2022 @ 4:43pm

Patch 1.8.1:
- Guard's buff icon now displays a representation of its current health value (Sturdy, weathered, and nearly broken).
- You are no longer penalized for having your weapon knocked out of your hand whilst spell casting in combat. (Previously, the penalty was only lifted when fighting the Moose/Goose or Bearger.)
- Added compatibility for natural mana regeneration to Uncompromising Mode turfs.

Update: 8 Jul, 2022 @ 6:45pm

Patch 1.8.0:
- Rework to Guard:

  • Guard now works like armour, rather than being a timed buff. As such, it will take damage based on how much it absorbed for an indefinite amount of time, until it breaks. It can take 40 HP in damage without any enhancements. Note that it absorbs damage after equipment armour, so it should last a lot longer than one might think at first glance.
  • Guard now reduces damage taken by 25% [from 20%].
  • New SFX/VFX for when you take a hit with Guard on!
- Changes to Lightning Aspect:
  • Lightning aspect no longer affects base spells (Heal and Manaburst).
  • Spell potency increase is reduced back to 50% [from 80%].
  • Instead of only affecting the next spell, lightning aspect now lasts for 12 seconds.
  • Spell buff durations are now also increased by 50%.

- Remedy's sleeping resistance has been tweaked to be more similar to the Mushy Cake's sleeping resistance.

Update: 6 Jul, 2022 @ 8:08am

Patch 1.7.0:
- Flaire can now use the Cutless to cast spells.
- Updated the natural mana regen mechanism to use Klei's new tile system.
- Fixed an issue where, upon invoking a gem from inside a chest, you would gain the aspect but not consume the gem.
- Added all new quotes for the Moon Quay update!

NOTE: Currently there is an issue regarding the Wonkey transformation. Due to the way Wonkey was implemented, upon transforming, you will lose all of your additional spells. I'm looking to fix this issue, but sadly Wonkey wasn't implemented very mod-friendly, so this may take some time.