Superfighters Deluxe

Superfighters Deluxe

Script: Chaos Mod
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Update: 13 Jun, 2023 @ 4:12am

v. 3.0

- HUGE Thanks to NotBot for help with rewriting the entire code, making it much more readable and optimized than before
- Adjusted delays for some timed effects
- Overhauled all commands and added new ones. See them all using "/cm_commands" command.
- Removed the old config and replaced it with commands used in chat.
- Adjusted all effect IDs, see them all using "/cm_effects" command.
- "Super Sprint" and "No Sprint" are now two separate effects.
- Renamed "Randomize Everyone's Clothing" to "Random Clothes".
- Renamed "Spawn (object name here)" to "Spawn Random Junk".
- Renamed "Give Everyone a Bodyguard" to "Give Everyone a Companion" and changed the companion's look.
- Removed "Indirect Messages" effect.
- Removed "End Current Game" effect.
- Removed "Rapid Fire" meta effect.

New effects:
- Explode Every Explosive
- Kinda Monochrome
- Chat Kill
- Jump Jump!
- Reverse Gravity
- Pillows :3
- Only Right
- Only Left

Fixes:
- When the same timed effect happens twice, the timer resets which makes them end properly.
- You can no longer heal during "One Hit KO"
- "Blind Mode" should now (hopefully) work properly on bigger maps.
- "Random Teams" now sets a team for every player instead of leaving some independent.

Update: 2 Apr, 2022 @ 6:26am

v.2.0
- Completely rewritten the code (it was junky, it's still junky, but way less junky than before and should be (somewhat) more optimized)
- Replaced the "Spawn Car", "Spawn Subway Train", etc with "Spawn Random Object" effect which can cause a random one of these objects (and a few new ones) to spawn
- "One Hit KO" no longer heals you entirely after ending, instead it brings back whatever amount of HP you had before the effect occured
- Effect Timer is now unaffected by the "/settime" command and will be more accurate
- fixed minor spelling mistakes
- Finally fixed META effects
- "What's Happening?" will no longer overwrite the ShowEffects option in config
- The same timed effect can't happen if said timed effect is already running
- Merged Super Sprint with No Sprint into one effect. Now only one of these two can happen at a time - to avoid confusion.
- Replaced "Revive Dead (not gibbed) Players" with "Revive Dead Players" which revives all players,
even those who got gibbed or fell off the map.
- Renamed "Walk on Water/Acid" to "Jesus Power"
- "One Hit KO" and "Virtual Reality" can no longer happen at the same time (to avoid issues)
- Renamed "Can't Tie Shoes" to "Untied Shoes"
- Falling over from "Untied Shoes" effect now happens every 1,5 seconds instead of 2 whole seconds
- "End Current Game" effect is disabled by default
- Removed "Coca Cola Espuma" effect - it wasn't interesting and it's a dead meme anyway
- Removed "Kill Dxse" effect - it wasn't even working and I'm too lazy to fix it
- "/cm_timer" command can no longer disable the timer, however setting it to insanely huge numbers should (probably) do
the trick
- Added "cool" particles for "Ultimate Force" when punching or kicking stuff
- Added "cool" particles for "Super sprint"
- Added "cool" particles whenever a player's profile changes

NEW EFFECTS:
META "Rapid Fire" - Spawns a new effect every 2 seconds (active for 15 s by default)
"Shields" - creates a cage made out of weak stones around every player, locking them iniside it
"Indirect Messages" - Makes players say things (still gotta make it so only users say messages, not bots)
"Explosive Effect" - constantly spawns an explosion effect on every player
"Revive Dead Bots" - Revives all dead bots that aren't gibbed
"Explosive punch" - When the player is melee attacking, an explosion happens on player's location

Update: 25 Sep, 2021 @ 6:12am

v.1.8.1
- Added new effect: Improvised Weaponry

Update: 26 Aug, 2021 @ 1:06pm

v. 1.8
-Added new effects: Painful Screams, Remove Spawned Junk, Randomize Everyone's Clothing, Player Swap, Teleport Guns, Spawn Steamship Wheel
- Added commands! Type "/cm_commands" in chat to see them all! Commands allow you to trigger specific effects, change the timer, etc

- Changed: "Further Away" can now appear on any map type aside from Campaign
- Changed: "Lag" will no longer affect powerups - this prevents powerups from being spawned constantly for the duration of the effect
- Changed: effectTime from the config can't be set to lower than 5000 (5 seconds). Setting it to lower will result in it being set to 5 seconds anyway.
- Changed: "Walk on Water/Acid" can now only occur if there's water or acid already on the map.
- Changed: "Every Supply Is a Rifle" and "Every Supply Is a Medkit" can now only occur if there's a supply crate already on the map.
- Changed: Renamed "Explosive Guns" to "Explosive Bullets" - it's the same effect, just a different name.
- Changed: "Kill Dxse" will now get Dxse's account ID instead of player name. This prevents fake Dxses from being affected.
- Changed the main code structure once again to allow for the existence of commands.
- Fixed: "Coca Cola Espuma" effect should now appear normally.

NOTE: Making certain effects only able to appear once the requirements meet is good, because otherwise these effects were literally the same as "Nothing", so by getting rid of them outside of right situations, the other effects have a higher chance of appearing which makes the script in general more chaotic.

Update: 23 Aug, 2021 @ 7:16am

v. 1.7.3
- Added new effects: Kill Dxse, Coca Cola Espuma
- "Kill Dxse" effect can only occur if there's a player named Dxse on the server
- Expanded the config - now you can disable/enable certain effects, so you don't have to play with the effects that you don't like!

- Changed: "End Current Game" and "Further Away" will now only occur on the "Versus" type maps

Update: 19 Aug, 2021 @ 12:29pm

v.1.7.2

Fixed: x0.5 Timer Speed should no longer entirely break the script

Update: 19 Aug, 2021 @ 5:27am

v.1.7.1
Added new effects: Players Are Bots, Crowd Cheer

Changed: Clones will now also have the same modifiers as original players
Fixed: New effects now are affected by "What's Happening?" and "x2 Effect Duration" properly

Update: 18 Aug, 2021 @ 11:25am

v.1.7
- Added new effects: Can't Tie Shoes, Lag, Weapon Roulette, Explosive Guns, Big Hit Marks

- Changed: Renamed "No Manual Aim" effect to "No Aim"
- Fixed: x2 Effect Duration should now take into account all new timed effects

Update: 16 Aug, 2021 @ 11:36am

v.1.6
- Added new effects: No Manual Aim, Virtual Reality, Regeneration, Earthquake, One Bullet Mags
- Added new META effect: x0.5 Timer Speed

- Improved: Clones will now spawn with the same weapons and amount of ammo original players had
- Changed: Replaced "Give Everyone a Brad" with "Give Everyone a Bodyguard" - it's the same effect, but the spawned bodyguard looks different and I think a bodyguard fits that role better than just a Brad.

Update: 9 Aug, 2021 @ 11:23am

v.1.5 - "Expanded & Enhanced Update"

- Added new effects: Airstrike Inbound, Minions, End Current Game, Supply Rain, Give Everyone a Brad
- Added META effects: x2 Effect Duration, x5 Timer Speed, Combo Time, What's Happening?


- Fixed: "Remove Weapons From Everyone" should also remove melee weapons again
- Fixed: "Strip Everyone" and "Who Is Who" should (hopefully) no longer show script errors in the logs
- Fixed: All effects that spawn objects or bots next to a random player actually choose a random player now instead of the same one every time
- Fixed: Angry Fleecade now has an appropriate skin color

- Changed: Clones no longer spawn with .45 pistols
- Changed: "Who Is Who?" effect now has a different, better looking player profile