X Rebirth

X Rebirth

Titurel Engine Fix
Viser 1–10 av 11 bidrag
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Oppdatering: 20. mars 2017 @ 4.05

-Updated mod to version 1.09

  • Debug is now more clear on applied patches.

Oppdatering: 19. mars 2017 @ 14.38

-Updated mod to version 1.08

  • Fixed all instances of double and invisible engines in version 4.00+
  • Rewritten the logic for the updater of existing ships in loaded savegame.
  • Taken into account new logic for patch_macro / patch_macros in 4.00+

Oppdatering: 1. mars 2016 @ 17.21

-Updated mod to version 1.07

  • Taken into account newest changes in the Home of Light DLC.

Oppdatering: 5. apr. 2015 @ 20.04

-Updated mod to version 1.06

  • Cleaned up unused variables.
  • Ensured that ships update runs only once per save and/or when patch has been released. Thanks Janda!

Oppdatering: 3. apr. 2015 @ 20.33

Minor update, no version change. Makes messages in the logfile clearer.

Oppdatering: 3. apr. 2015 @ 6.06

-Updated mod to version 1.05

  • Titurels exisiting in game are now also updated.

Oppdatering: 2. apr. 2015 @ 21.33

-Updated mod to version 1.04

  • Securing compatibility with patch 3.53
  • Titurel's engines are still not fixed properly in newest game build. For details see the extension description on Steam.

Oppdatering: 23. mai 2014 @ 16.05

-Updated mod to version 1.03

  • Bringing the mod up to par with game version 2.0

Oppdatering: 21. apr. 2014 @ 22.46

-Updated mod to version 1.02

  • applying the macro lost in last update.

Oppdatering: 21. apr. 2014 @ 2.50

-Updated mod to version 1.01

  • fixing the problem where some components of the .cat files were reporting as not found.