X Rebirth

X Rebirth

Titurel Engine Fix
Viser 1-10 af 11 forekomster
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Opdatering: 20. mar. 2017 kl. 4:05

-Updated mod to version 1.09

  • Debug is now more clear on applied patches.

Opdatering: 19. mar. 2017 kl. 14:38

-Updated mod to version 1.08

  • Fixed all instances of double and invisible engines in version 4.00+
  • Rewritten the logic for the updater of existing ships in loaded savegame.
  • Taken into account new logic for patch_macro / patch_macros in 4.00+

Opdatering: 1. mar. 2016 kl. 17:21

-Updated mod to version 1.07

  • Taken into account newest changes in the Home of Light DLC.

Opdatering: 5. apr. 2015 kl. 20:04

-Updated mod to version 1.06

  • Cleaned up unused variables.
  • Ensured that ships update runs only once per save and/or when patch has been released. Thanks Janda!

Opdatering: 3. apr. 2015 kl. 20:33

Minor update, no version change. Makes messages in the logfile clearer.

Opdatering: 3. apr. 2015 kl. 6:06

-Updated mod to version 1.05

  • Titurels exisiting in game are now also updated.

Opdatering: 2. apr. 2015 kl. 21:33

-Updated mod to version 1.04

  • Securing compatibility with patch 3.53
  • Titurel's engines are still not fixed properly in newest game build. For details see the extension description on Steam.

Opdatering: 23. maj 2014 kl. 16:05

-Updated mod to version 1.03

  • Bringing the mod up to par with game version 2.0

Opdatering: 21. apr. 2014 kl. 22:46

-Updated mod to version 1.02

  • applying the macro lost in last update.

Opdatering: 21. apr. 2014 kl. 2:50

-Updated mod to version 1.01

  • fixing the problem where some components of the .cat files were reporting as not found.