Wildermyth

Wildermyth

Expanded Combat: Defenses
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Uppdatering: 6 mar, 2022 @ 11:58

Update:
-Adjusted with changes in Expanded Items: Weapons.

Uppdatering: 15 feb, 2022 @ 7:31

Update

Uppdatering: 29 jan, 2022 @ 9:12

Update:
-Human Accuracy +10 (it ahouldn't be that hard now, still using mods that help the player is recommendet).
-Text from "Expanded Humans: Stats" mod fixed when used together.

Uppdatering: 4 aug, 2021 @ 11:30

Update
-Update needed to make it compatible with the new changes to other combat mods.

Uppdatering: 26 jun, 2021 @ 4:04

Update
-Removed Monster files due to many dev updates.

Uppdatering: 16 jun, 2021 @ 7:20

Update
-Drauven campaign monsters added.

Uppdatering: 13 jun, 2021 @ 5:27

Update
-Updated to 1.0

Uppdatering: 18 maj, 2021 @ 5:56

Update
-Monster accuracy +5
-NPC's accuracy -5 (+15) and defenses +5 (+15)

Uppdatering: 17 maj, 2021 @ 10:25

Initial Public Publish

Uppdatering: 16 maj, 2021 @ 11:33

Initial Publish