Wildermyth
Expanded Combat: Defenses
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Aggiornamento: 6 mar 2022, 11:58

Update:
-Adjusted with changes in Expanded Items: Weapons.

Aggiornamento: 15 feb 2022, 7:31

Update

Aggiornamento: 29 gen 2022, 9:12

Update:
-Human Accuracy +10 (it ahouldn't be that hard now, still using mods that help the player is recommendet).
-Text from "Expanded Humans: Stats" mod fixed when used together.

Aggiornamento: 4 ago 2021, 11:30

Update
-Update needed to make it compatible with the new changes to other combat mods.

Aggiornamento: 26 giu 2021, 4:04

Update
-Removed Monster files due to many dev updates.

Aggiornamento: 16 giu 2021, 7:20

Update
-Drauven campaign monsters added.

Aggiornamento: 13 giu 2021, 5:27

Update
-Updated to 1.0

Aggiornamento: 18 mag 2021, 5:56

Update
-Monster accuracy +5
-NPC's accuracy -5 (+15) and defenses +5 (+15)

Aggiornamento: 17 mag 2021, 10:25

Initial Public Publish

Aggiornamento: 16 mag 2021, 11:33

Initial Publish