Cities: Skylines

Cities: Skylines

TM:PE 11.9.3.0 TEST
Viser 11–20 av 47 bidrag
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Oppdatering: 15. nov. 2022 @ 3.02

TM:PE v.11.7.2.0

Compatibility patch for the game update 1.15.1-f4

New:
- Clear all TM:PE rules from selected node #692, #1668

Fixed:
- Timed Traffic Lights wait = 0 issues #1497, #1674

Updated:
- Minor changes to Timed Traffic Lights sensitivity slider #1670
- Pedestrian zone roads have now lower priority when setting up high priority road #1653

Oppdatering: 12. okt. 2022 @ 4.22

TM:PE v.11.7.1.2

Fixed:
- Game crash on load

Oppdatering: 5. okt. 2022 @ 12.34

TM:PE v.11.7.1.1

Fixed:
- major bug in the installation of mod patches

Oppdatering: 4. okt. 2022 @ 17.33

Major bug in the code for applying TM:PE patches.

Oppdatering: 4. okt. 2022 @ 10.11

TM:PE v.11.7.1.0

New:
- Dead-end lane connections
- Reset lane arrows when the user delete lane connections from selected node

Fixed:
- Cargo Trucks ignoring vehicle restrictions
- Parking AI - "thinking about a parking spot" near pedestrian streets
- Parking AI confused in large parking lots

Updated:
- Show DLC icon near the option if the feature requires DLC mechanics to work (previously the option was invisible without DLC)
- Translation update - Chinese Simplified, French, Indonesian, Korean, Slovak, Spanish, Thai

Oppdatering: 21. sep. 2022 @ 15.03

TM:PE 11.7.0.1

New
- Remove all lane connections (Options -> Maintenance)

Fixed:
- Train Vehicle Restrictions disabled

Oppdatering: 14. sep. 2022 @ 8.13

TM:PE 11.7.0.0

New:
- Compatibility patch for the game update 1.15.0-f5

Oppdatering: 6. aug. 2022 @ 8.11

TM:PE 11.6.6.3

Fixed:
- Lane connections not removed from upgraded segments causing pathfinding issues and despawn of vehicles approaching new segment #1628

Oppdatering: 4. aug. 2022 @ 13.46

TM:PE 11.6.6.2

Fixed:
- TMPE settings not applied immediately after loading the savegame

Oppdatering: 31. juli 2022 @ 14.10

TM:PE 11.6.6.1

Fixed:
- possible InvalidOperationException error while saving lane connection data
- infinite loop while traversing segments of node causing game freeze or crash (train tracks, regular roads, CSUR)