Dawn of Man
Koru and Sha [Exiled Couple] - Realistic Environment
Mostrando 1-10 de 10 aportaciones
Actualización: 18 MAY 2021 a las 14:02

Lost Game prompt window should not appear anymore if
Koru or Sha dies while having one or more child / residents in the tribe.

Actualización: 17 MAY 2021 a las 12:56

-- ROLLBACK TO PREVIOUS VERSION --

Actualización: 17 MAY 2021 a las 12:03

- Additional leftover fixes

Actualización: 17 MAY 2021 a las 8:56

- Changed early game Raid method
(should fix the characters living the camp to search for items spawned on failed raiding attempts)

- Changed trigger method of Traders and Migrations

- Added a QuitGame Event in case Koru or Sha dies before having a child (Lost Scenario)

Actualización: 15 MAY 2021 a las 12:50

- Replaced the "Wooded Hills" map for a newer version

Actualización: 15 MAY 2021 a las 12:37

- Fixed some more typo issues
- Added backspaces to text boxes for better readability

Actualización: 15 MAY 2021 a las 8:03

- Fixed several typo issues
- Adjusted Time and Conditions to activate traders
- Adjusted Time and Conditions to activate immigrations
- Fixed an issue occuring on the Death text message on some occasions

Actualización: 15 MAY 2021 a las 3:51

- Added new introduction text boxes
- Added new text boxes on various events
- Adjusted amount of starting materials and foods
- Disabled Trader on New Game - added back after reaching a point in time
- Disabled Immigration on New Game - added back after reaching a point in time
- Added Loose Game Event if Koru or Sha dies before being able to have a child
- Added Wolf spawns to any environmental maps (adjusted to keep the maps realistic)
- Added Conditional learning of Dogs domestication if a wolf attacks the settlement
- Added Human raiders on 2nd Era
- Fixed logical condition in various Milestones

Actualización: 13 MAY 2021 a las 11:38

- fixed various typo issues

Actualización: 13 MAY 2021 a las 11:30

- INITIAL RELEASE