Dawn of Man

Dawn of Man

Koru and Sha [Exiled Couple] - Realistic Environment
Viser 1–10 av 10 bidrag
Oppdatering: 18. mai 2021 @ 14.02

Lost Game prompt window should not appear anymore if
Koru or Sha dies while having one or more child / residents in the tribe.

Oppdatering: 17. mai 2021 @ 12.56

-- ROLLBACK TO PREVIOUS VERSION --

Oppdatering: 17. mai 2021 @ 12.03

- Additional leftover fixes

Oppdatering: 17. mai 2021 @ 8.56

- Changed early game Raid method
(should fix the characters living the camp to search for items spawned on failed raiding attempts)

- Changed trigger method of Traders and Migrations

- Added a QuitGame Event in case Koru or Sha dies before having a child (Lost Scenario)

Oppdatering: 15. mai 2021 @ 12.50

- Replaced the "Wooded Hills" map for a newer version

Oppdatering: 15. mai 2021 @ 12.37

- Fixed some more typo issues
- Added backspaces to text boxes for better readability

Oppdatering: 15. mai 2021 @ 8.03

- Fixed several typo issues
- Adjusted Time and Conditions to activate traders
- Adjusted Time and Conditions to activate immigrations
- Fixed an issue occuring on the Death text message on some occasions

Oppdatering: 15. mai 2021 @ 3.51

- Added new introduction text boxes
- Added new text boxes on various events
- Adjusted amount of starting materials and foods
- Disabled Trader on New Game - added back after reaching a point in time
- Disabled Immigration on New Game - added back after reaching a point in time
- Added Loose Game Event if Koru or Sha dies before being able to have a child
- Added Wolf spawns to any environmental maps (adjusted to keep the maps realistic)
- Added Conditional learning of Dogs domestication if a wolf attacks the settlement
- Added Human raiders on 2nd Era
- Fixed logical condition in various Milestones

Oppdatering: 13. mai 2021 @ 11.38

- fixed various typo issues

Oppdatering: 13. mai 2021 @ 11.30

- INITIAL RELEASE