Divinity: Original Sin 2

Divinity: Original Sin 2

ZarkavianMods - GM Assets
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更新:2021年10月19日 @ 18時30分

-Civilians (Undeads,Giants and Youngsters included) rework.
-Guards from every race for the "Guards" tag inside the Humanoid section.
-Doomslayer cameo (basic).

更新:2021年10月3日 @ 16時01分

-Added a Phoenix.
-Added a wood building kit.

更新:2021年9月20日 @ 17時24分

-Wanderer status removed and various usefull NPCs have been added as premade wanderers.
-NPCs should not have innate abilities now sow GMs should have all the control over all the original characters.
-Maps have been removed from this mod to reduce weight.
-Some original preset characters have new appereances now.

更新:2021年8月22日 @ 16時08分

-Added cactus.
-Added polymorphing spells.
-Added source spells.
-Added some bard spells.
-Added some hypercharged beam spells.
-Added some creature summons outside of summoning school.

更新:2021年8月14日 @ 17時49分

-Removed some buged elven decoration (will be added back in the future if I manage to fix them).
-Added traps.
-Added activators, pressure plates and levers.
-Added floating runes.
-Added pyramid teleporters to equipment (special).

更新:2021年8月12日 @ 20時37分

-Added giants.
-Added elven decoration.
-Added refuge decoration.
-Added hanging shelves.
-Added hanging torches and braziers.
-Added underwater decoration.
-Added lillies.
-Added machinery.

更新:2021年8月8日 @ 20時24分

Containers:
-Added entangled victims

Decoration:
-Added bushes
-Added gore
-Added webs
-Added grass

Characters:
-Added giant blank versions of the playable races.

更新:2021年7月29日 @ 16時52分

-Added 66 new animated status effects for roleplay.
-Added 29 new "general" skills that are just animations for roleplay.

更新:2021年7月20日 @ 19時05分

-Added trees (palms, willows, elms, oaks, beeches...)
-Added new special effects (portals, camera effects, spiritual chains, nature's spirit...)
-Some categories have been divided to make them easier navigate.

更新:2021年7月18日 @ 7時56分

-Nothing major. Needed this patch to be able to host my GM campaign.