The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Slayers Unite!
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Update: 21 Aug, 2018 @ 7:04pm

Changes to Dawnguard member Harald at Stendarr's Beacon and the Vigilant mage by the fishing area.

Update: 5 Feb, 2018 @ 8:14am

Update: 5 Feb, 2018 @ 6:52am

Changed all of their packages again so they shouldn't be stacking up 5 at a time to practice their crossbow skills.
Fixed the class of the one with firebolt so he fights more like a spellsword than a mage.
Removed the Vigilant near Holmwood because of the gray face bug she suffered from and her tendency to become trapped inside of the locked grounds.
Added Harald to the correct faction dialogue pack for Dawnguard exterior members, now he should say a lot more than, "Hmph."

Enjoy, and thanks to everyone who stuck around despite all of the changes that looked a bit daft during testing the last few days!

Update: 1 Feb, 2018 @ 12:11am

Changed Dawnguard Sentinel at Beacon to look more vanilla - he has the same lines as Ollrod, a Norse/Germanic name, and functions mostly like the Dawnguard members in the canyon.

Changed packages for some of the Vigilants in Dayspring, hopefully fixed the one with Firebolt.

Edit - Next update coming tomorrow. Gonna be a big one comparatively. Will change schedules/packages for Vigilants so there aren't three people practicing their crossbow skills at the same time. Doing a slight change to the Vigilant with firebolt (the one by the pond) so he's more like Teldryn or Erandur instead of only using firebolt and probably removing him from patrol to just let him sandbox by the pond. Removing the Vigilant by Holmwood because she manages to spawn inside of Holmwood's walls while the gate is still locked fairly often, and has a persistent gray face bug. May replace her with one or two on the top of the Fort or inside of it. Will also change their weaponry to use Dawnguard levelled lists instead of fixed weapons. That would allow them to spawn with weapons added by mods that add more variants of Dawnguard weapons. Fixing Harald at Stendarr's Beacon to actually use the Dawnguard dialogue.

That should be the last update for a while, possibly forever. Depends on whether or not anything is still broken. Any new ideas will probably be implemented with a new mod, unless it simply makes sense to use this one. Thanks for your patience and I hope you all enjoy ^_^

Update: 31 Jan, 2018 @ 6:48am

Changed perks and spell lists of all Vigilants in Dayspring Canyon. Changed items/combat style/appearance of the one by Holmwood and the one by the pond.

First update in years. Anyone reading this gets an internet cookie. Enjoy.

Update: 14 Apr, 2014 @ 6:20pm

Vigilants now walk around the grounds a bit. Stendarr's Aura works for all one handed Vigilants. Changed the Vigilant on the battlements, he is no longer identical to the one at the gate - and uses different packages. The dark elf has a silver sword instead of a Dawnguard warhammer. A Dawnguard Sentinel has been added to Stendarr's Beacon.

Update: 12 Apr, 2014 @ 11:34am

Added 3 more Vigilants. 1 to the fishing area, 1 to the battlements, and 1 to the road outside of Holmwood.

Fixed their ammo type. They should now use their crossbows.

Update: 12 Apr, 2014 @ 12:35am

Mod published to Steam Workshop.