RimWorld

RimWorld

RPG Style Inventory Revamped
Showing 31-40 of 41 entries
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Update: 3 Aug, 2021 @ 2:25pm

[Auto-generated text]: Update on 8/4/2021 12:25:30 AM.

4.1.revamp.0
- replaced custom slot "head eyes" (layer "overhead" with left and right eye coverage) with "eyes" (layer "cover eyes") which was added with latest patch;
- you can now see when large apparel takes multiple slots (according to human body);
- now if there is overlapping apparel, overlapping items go into unsloted list;
- made a mass tooltip to look like a bar;
- added new buttons for colonist model: show/hide headgear and rotate;

Update: 31 Jul, 2021 @ 5:24pm

[Auto-generated text]: Update on 8/1/2021 3:24:54 AM.

- rewrote how CEPatch operates. Should help compatibility with many large mods;

Update: 21 Jul, 2021 @ 10:20pm

[Auto-generated text]: Update on 7/22/2021 8:20:47 AM.

Path borke the mod, fixed it;

Update: 7 Jul, 2021 @ 4:38pm

[Auto-generated text]: Update on 7/8/2021 2:38:07 AM.

1.3

Update: 29 May, 2021 @ 2:51pm

[Auto-generated text]: Update on 5/30/2021 12:51:51 AM.

fixed a problem with mod detection (for compatibility patch).

Update: 29 May, 2021 @ 8:33am

[Auto-generated text]: Update on 5/29/2021 6:33:02 PM.

reupload, "probably" without changes.

Update: 19 May, 2021 @ 4:59pm

[Auto-generated text]: Update on 5/20/2021 2:59:51 AM.

- left one log message by accident;

Update: 19 May, 2021 @ 9:05am

[Auto-generated text]: Update on 5/19/2021 7:05:02 PM.

- made a stability fix for cases when something breaks defs leaving them with thingClass = null (possible pretty much only when you use unstable mods).

Update: 12 May, 2021 @ 8:46pm

[Auto-generated text]: Update on 5/13/2021 6:46:39 AM.

- added highlight for stats;
- added part-by-part break down for armor stats;
- added an option to hide empty backgrounds (all or non-default);
- fixed issue with CEPatch (it wouldn't work because I've changed internal name of the mod)

Update: 6 May, 2021 @ 8:30am

[Auto-generated text]: Update on 5/6/2021 6:30:14 PM.