Intruder
Equilibrium
กำลังแสดง 1-10 จาก 11 รายการ
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อัปเดต: 15 ส.ค. 2021 @ 3: 28pm

-Fucking hell I keep breaking shit

อัปเดต: 15 ส.ค. 2021 @ 2: 34pm

-Unity 2020 Upgrade
-New skybox and lightmaps!
-Still no de-sync fix, literally cannot do anything about it :(

อัปเดต: 4 พ.ค. 2021 @ 6: 58am

-Proper fog fix, literally no idea why it kept putting fog in the map

อัปเดต: 3 พ.ค. 2021 @ 6: 47pm

-Fixed weird ass fog issue

-Added custom player skins

อัปเดต: 3 พ.ค. 2021 @ 10: 36am

-read last patch notes

-forgot to remove Herobrine

อัปเดต: 2 พ.ค. 2021 @ 8: 53pm

-Slight changes to certain textures to make them react with lighting better

-Edits to the killzone beneath the map

-Edits to slipzones on moving blimps to make them less deadly on people trying to walk onto the carriage

-Added more cover to extraction blimp to help those trying to defend it

-Removed Herobrine

อัปเดต: 30 เม.ย. 2021 @ 9: 41pm

อัปเดต: 30 เม.ย. 2021 @ 6: 57pm

อัปเดต: 30 เม.ย. 2021 @ 6: 03pm

-Added keypad to the outside of main hangar door.
-Doing funky stuff to see if desync stops

อัปเดต: 30 เม.ย. 2021 @ 1: 15pm

Added the following to the Intruder main blimp

  • Security system
  • SMG pickup
  • 5 Binoculars pickups
  • Faster movement speed

Misc changes:
-Added shutter keypad on the outside of one of the shutters to stop a soft lock
-Edited certain colliders to stop bullets from being stopped in gunfights
-Slip zones added on all blimps
-Small material changes to certain metal objects
-Limited both mortar ammo on guard blimp to stop mortar spam at beginning of the round
-Other bugfixes and optimizations
-Removed Herobrine