Intruder
Equilibrium
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Actualización: 15 AGO 2021 a las 3:28 p. m.

-Fucking hell I keep breaking shit

Actualización: 15 AGO 2021 a las 2:34 p. m.

-Unity 2020 Upgrade
-New skybox and lightmaps!
-Still no de-sync fix, literally cannot do anything about it :(

Actualización: 4 MAY 2021 a las 6:58 a. m.

-Proper fog fix, literally no idea why it kept putting fog in the map

Actualización: 3 MAY 2021 a las 6:47 p. m.

-Fixed weird ass fog issue

-Added custom player skins

Actualización: 3 MAY 2021 a las 10:36 a. m.

-read last patch notes

-forgot to remove Herobrine

Actualización: 2 MAY 2021 a las 8:53 p. m.

-Slight changes to certain textures to make them react with lighting better

-Edits to the killzone beneath the map

-Edits to slipzones on moving blimps to make them less deadly on people trying to walk onto the carriage

-Added more cover to extraction blimp to help those trying to defend it

-Removed Herobrine

Actualización: 30 ABR 2021 a las 9:41 p. m.

Actualización: 30 ABR 2021 a las 6:57 p. m.

Actualización: 30 ABR 2021 a las 6:03 p. m.

-Added keypad to the outside of main hangar door.
-Doing funky stuff to see if desync stops

Actualización: 30 ABR 2021 a las 1:15 p. m.

Added the following to the Intruder main blimp

  • Security system
  • SMG pickup
  • 5 Binoculars pickups
  • Faster movement speed

Misc changes:
-Added shutter keypad on the outside of one of the shutters to stop a soft lock
-Edited certain colliders to stop bullets from being stopped in gunfights
-Slip zones added on all blimps
-Small material changes to certain metal objects
-Limited both mortar ammo on guard blimp to stop mortar spam at beginning of the round
-Other bugfixes and optimizations
-Removed Herobrine