Intruder
Equilibrium
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更新: 2021年8月15日 @ 15時28分

-Fucking hell I keep breaking shit

更新: 2021年8月15日 @ 14時34分

-Unity 2020 Upgrade
-New skybox and lightmaps!
-Still no de-sync fix, literally cannot do anything about it :(

更新: 2021年5月4日 @ 6時58分

-Proper fog fix, literally no idea why it kept putting fog in the map

更新: 2021年5月3日 @ 18時47分

-Fixed weird ass fog issue

-Added custom player skins

更新: 2021年5月3日 @ 10時36分

-read last patch notes

-forgot to remove Herobrine

更新: 2021年5月2日 @ 20時53分

-Slight changes to certain textures to make them react with lighting better

-Edits to the killzone beneath the map

-Edits to slipzones on moving blimps to make them less deadly on people trying to walk onto the carriage

-Added more cover to extraction blimp to help those trying to defend it

-Removed Herobrine

更新: 2021年4月30日 @ 21時41分

更新: 2021年4月30日 @ 18時57分

更新: 2021年4月30日 @ 18時03分

-Added keypad to the outside of main hangar door.
-Doing funky stuff to see if desync stops

更新: 2021年4月30日 @ 13時15分

Added the following to the Intruder main blimp

  • Security system
  • SMG pickup
  • 5 Binoculars pickups
  • Faster movement speed

Misc changes:
-Added shutter keypad on the outside of one of the shutters to stop a soft lock
-Edited certain colliders to stop bullets from being stopped in gunfights
-Slip zones added on all blimps
-Small material changes to certain metal objects
-Limited both mortar ammo on guard blimp to stop mortar spam at beginning of the round
-Other bugfixes and optimizations
-Removed Herobrine