Intruder
Equilibrium
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Aggiornamento: 15 ago 2021, 15:28

-Fucking hell I keep breaking shit

Aggiornamento: 15 ago 2021, 14:34

-Unity 2020 Upgrade
-New skybox and lightmaps!
-Still no de-sync fix, literally cannot do anything about it :(

Aggiornamento: 4 mag 2021, 6:58

-Proper fog fix, literally no idea why it kept putting fog in the map

Aggiornamento: 3 mag 2021, 18:47

-Fixed weird ass fog issue

-Added custom player skins

Aggiornamento: 3 mag 2021, 10:36

-read last patch notes

-forgot to remove Herobrine

Aggiornamento: 2 mag 2021, 20:53

-Slight changes to certain textures to make them react with lighting better

-Edits to the killzone beneath the map

-Edits to slipzones on moving blimps to make them less deadly on people trying to walk onto the carriage

-Added more cover to extraction blimp to help those trying to defend it

-Removed Herobrine

Aggiornamento: 30 apr 2021, 21:41

Aggiornamento: 30 apr 2021, 18:57

Aggiornamento: 30 apr 2021, 18:03

-Added keypad to the outside of main hangar door.
-Doing funky stuff to see if desync stops

Aggiornamento: 30 apr 2021, 13:15

Added the following to the Intruder main blimp

  • Security system
  • SMG pickup
  • 5 Binoculars pickups
  • Faster movement speed

Misc changes:
-Added shutter keypad on the outside of one of the shutters to stop a soft lock
-Edited certain colliders to stop bullets from being stopped in gunfights
-Slip zones added on all blimps
-Small material changes to certain metal objects
-Limited both mortar ammo on guard blimp to stop mortar spam at beginning of the round
-Other bugfixes and optimizations
-Removed Herobrine