DayZ
DayZ-Dog
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Aggiornamento: 30 gen, 9:51

- small fix of AI targetting

Aggiornamento: 15 set 2024, 4:40

- fixed feeding action broken by latest game hotfix
- fixed taming process to not allow feed multiple dogs in same time
- added Bitterroot territory

Aggiornamento: 20 ago 2024, 8:55

- fix nullpointer after game hotfix

Aggiornamento: 29 lug 2024, 2:21

- dog can now bite crawling infected
- fixed proxy of mouth for boxer dog
- updated chinese translation
- added feature Name of Dog - you can name it once (Thx freeman for layout)
- added dog stats - now you can see how many infected and animals yours dog caught

Aggiornamento: 31 mag 2024, 4:46

- workaround of problem introduced in 1.25 (storing dogs in dog houses)

Aggiornamento: 26 mag 2024, 0:18

- fixed rvmat, so dead dog now show red dot instead green (Thx Ondra)
- added new IK anims for holding kits (Thx DaveCZE)
- added scripted command to make WIP Puppy static

Aggiornamento: 16 mar 2024, 5:15

- fixed possible crash when dog encircled by infected (Thanks ujniher for testing)
- added very simple fight logic, to improve fight ability of dog against infected

Aggiornamento: 3 feb 2024, 1:46

- added hungarian translation
- fixed fire geometry of some dogs

Aggiornamento: 4 gen 2024, 1:31

- fixed most annoying bug (losing dog attachments while logout or unexpected server restart)

Aggiornamento: 28 dic 2023, 1:58

- added missing classes for dog previews
- added new dogs to xml event file