Conan Exiles

Conan Exiles

MultiChar
Showing 11-20 of 37 entries
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Update: 16 May, 2021 @ 8:41pm

- Better compatibility with Amunets Server Transfer
- An option to set a custom background video or image for the character selection for admins
- Fashionist support for the Character preview (this still might not work at times)
- A new, faster way to load characters (mostly working in MultiPlayer - SP will still use the old method most of the times)
- Fixing character preview in single-player
- Getting Pippi to show the correct data upon switching characters
- The ability to change the order of the characters in the list
- Delete Character option

Update: 11 May, 2021 @ 6:31pm

- Characters that couldn't be loaded will now be added to the list as "Unknown", so they are are still selectable.
- Some tweaks to the loading of character data.
- The character selection will now display the max amount of characters allowed on the server.

Update: 11 May, 2021 @ 5:02am

- Added fallback loop for loading the character list & character data.

Update: 10 May, 2021 @ 8:38pm

- Fixing the font.

Update: 10 May, 2021 @ 6:50pm

- New UI (don't worry it is still the same layout, just more beautiful)
- Added button to get back to main menu
- Added checkbox to auto-login with the selected character

Update: 10 May, 2021 @ 5:24am

- Update to latest game version
- Improvements to the way the Char-Select is displayed, this should fix that the cursor sometimes did disappear.
- Added /mcsethome and /home as an alternative to Pippis /home & /sethome to have a per-character home.

Update: 7 May, 2021 @ 10:15pm

The latest DevKit version is causing a ton of trouble. Rolling back so I can fix everything tomorrow.
It is very likely that I need to redo a large part of the mod to make it work with the latest version. T.T

Update: 7 May, 2021 @ 9:15pm

Small fix

Update: 7 May, 2021 @ 7:41pm

Last cook did somehow not upload properly, sorry.

Update: 7 May, 2021 @ 7:03pm

- Update to latest game version
- Improvements to the way the Char-Select is displayed, this should fix that the cursor sometimes did disappear.