Conan Exiles

Conan Exiles

MultiChar
目前顯示第 11-20 項,共 37 項
< 1  2  3  4 >
更新:2021 年 5 月 16 日 @ 下午 8:41

- Better compatibility with Amunets Server Transfer
- An option to set a custom background video or image for the character selection for admins
- Fashionist support for the Character preview (this still might not work at times)
- A new, faster way to load characters (mostly working in MultiPlayer - SP will still use the old method most of the times)
- Fixing character preview in single-player
- Getting Pippi to show the correct data upon switching characters
- The ability to change the order of the characters in the list
- Delete Character option

更新:2021 年 5 月 11 日 @ 下午 6:31

- Characters that couldn't be loaded will now be added to the list as "Unknown", so they are are still selectable.
- Some tweaks to the loading of character data.
- The character selection will now display the max amount of characters allowed on the server.

更新:2021 年 5 月 11 日 @ 上午 5:02

- Added fallback loop for loading the character list & character data.

更新:2021 年 5 月 10 日 @ 下午 8:38

- Fixing the font.

更新:2021 年 5 月 10 日 @ 下午 6:50

- New UI (don't worry it is still the same layout, just more beautiful)
- Added button to get back to main menu
- Added checkbox to auto-login with the selected character

更新:2021 年 5 月 10 日 @ 上午 5:24

- Update to latest game version
- Improvements to the way the Char-Select is displayed, this should fix that the cursor sometimes did disappear.
- Added /mcsethome and /home as an alternative to Pippis /home & /sethome to have a per-character home.

更新:2021 年 5 月 7 日 @ 下午 10:15

The latest DevKit version is causing a ton of trouble. Rolling back so I can fix everything tomorrow.
It is very likely that I need to redo a large part of the mod to make it work with the latest version. T.T

更新:2021 年 5 月 7 日 @ 下午 9:15

Small fix

更新:2021 年 5 月 7 日 @ 下午 7:41

Last cook did somehow not upload properly, sorry.

更新:2021 年 5 月 7 日 @ 下午 7:03

- Update to latest game version
- Improvements to the way the Char-Select is displayed, this should fix that the cursor sometimes did disappear.