Hearts of Iron IV

Hearts of Iron IV

OWB Lost Expedition
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Update: 19 Sep, 2022 @ 1:13pm

0.4.4 - Grandfather Clock Update, "Pendulum" Patch

- removed the unnecessary files, now the mod takes up only 15MB instead of 1.5GB of storage
- fixed the bug where Project: ZACK didn't recognized if you appointed the needed advisors or not
- fixed that Nina's advisor trait wasn't localized if you don't own the DLC La Resistance

Update: 17 Sep, 2022 @ 4:59pm

0.4.3 - Grandfather Clock Update

- Updated Coleridge and Goddard’s portraits for a new one, both made by the fantastic Herckeim
- Converted the ministers and leaders for the Character system - so they are working now again!
- Fixed Galetski’s broken trait, now it should give its bonuses properly to Truck units
- Resetted Northern Colorado’s political borders as it was in 3.X, so the mod can function
- Fixed other bugs made by outdatedness

Update: 28 Jul, 2021 @ 2:34pm

0.4.2 - Clockwork Update, Compatibility Patch

- updated for 1.10.7
- no other changes has made

Update: 29 Apr, 2021 @ 1:49am

0.4.2 - Clockwork Update, Loose Screw Patch

- fixed (in theory) how the Ghoul ideas are updated, so it shouldn't skip to its last iteration on rare circumstances (additional testing required)
- changed the effect for the "The Long Home Running" idea - instead of giving one Stability while it's active (which was mostly good as decoration), now it gives weekly 0.20% stability until it's over
- Fixed the localization error in the Boulder City event
- Added Black Canyon melee weapon tech GFX
- Redid Black Canyon's starting units - now, they start with seven units instead of three, but they have a lot less infantry in their template - overall, this is only a minor buff to them
- Added Battery as a starting general to the Black Canyon
- Buffed Coleridge, Wahl the Welder and Nina advisors

Update: 26 Apr, 2021 @ 2:46am

0.4.1. - "Clockwork Update", "'Cog" Patch

- changed the tooltip for the Refugee Crisis, so it shows that you'll lose Unassimilated Refugees through the process of settling
- fixed that when you fix the ZAX Computer, it spawned the fallback, ZAX in Safe Mode idea as well. Now, it doesn't.
- now, ALL the decisions related to the Repairing of the ZAX will vanish if you either Fixed the Computer or failed to do so
- changed the Repairing the ZAX system - now, it functions as a Mission, rather than a Timed Idea
- added version number to the Main Menu
- added additional events for interacting with Diana, and failing to "Repairing the ZAX" as well
- changed Coleridge portrait to a new, flashy one with a very cool imprint on his armour (thanks, Clayface!)
- updated the mod's whole localization to a better one (thanks, Mr. Zoat!)

Update: 23 Apr, 2021 @ 8:58am

0.0.4 - "Clockwork" Patch

Focuses
- adjusted the focuses' timers, so now it works perfectly with the newest OWB patch
- added bypasses to all "Wargoal" focuses, so now wouldn't be soft-locked out of your tree if the Iron Alliance decided that existing is lame
- changed the Boulder Secrets focuses, so you wouldn't be soft-locked from the branch if you already fixed the computer or if it died already - they even give out weighted rewards; the better the computer's condition, the better the rewards
- brought up the 'Good News Sent Home" focus in the tree, and a new focus has been added to accompany it, the "Hands in the Dark", (focus icon credits goes to Fox) which create the intelligence agency
- added a new focus to fill the space that GNSH left behind; the Labour Service for Citizenship
changed the Law Code and Citizenship Code's effects, now it gives an idea that grants stability and reduces stability penalties during wartime
- new, 'Emergency Act' focuses were added to the bottom to the tree, to have some tools to deal with great emergencies until real post-formation content will be given

Decisions
- added Major Braggs to the Army Reforms decision tab - now, you can hire him as an operative, if you own the 'La Resistance' DLC
- Repairing the ZAX decisions now wouldn't be visible after you already fixed up the computer
- Repairing the ZAX decisions now will refer to the 'Geeks' traits, not to their names, as the "Narcissistic Programmer' and the 'Chaotic Mind' more memorable than a simple James or Paul

Events
- Good News Sent Home's event now give positive opinion modifiers with the NCR and vice versa
- you have now the chance to get an additional year to fix up the ZAX with the event you get the idea - but you'll have to pay a price for that luxury later

Misc
- fixed up the flags resolution, so every flag will appear in every size as it should
- fixed up the triggers for the Form New Colorado decision, so Black Canyon and the Hangdogs only will change their cosmetic tags if they're your puppets
- fixed misc localization errors (Forgeries isn't the plular form of Forge, as it turned out)

Update: 19 Apr, 2021 @ 1:56am

0.0.3 - Day Two Patch

- fixed the "Organize the RadTroops" focus; now it spawns your units correctly
- changed the Secrets of the Boulder Dome focus branch; now, you wouldn't soft locked from it if you already fixed the ZAX computer
- after your peace deal triggers against the Black Canyon, your tooltip stated you will gain a core on Boulder. Now, this is true, the effect has been readded! (I don't know why I removed it previously, probably wanted to make the game harder. Sorry about that.)
- the timed 'expedition'-typed idea, the "Homerunning" duration cut back from two years to one. (#Note, later this focus will be moved upwards in the tree.)
- made the new Ranger namelist available, and set it to default for your special forces
- fixed the Appoint General decisions in your Army Reforms tab. Now, you only can spawn a general once - (I'm sorry, -as much I love MacRonovo as well, all of you have to live with only one.)
- fixed the Repair the ZAX Computer decisions, again. (Old Zack really doesn't want to stay alive, huh?): buying -Holodisk actually works now, and ALL of the electronic-based decisions usable one time only
- changed the final decision in the Repair the ZAX line - now, it gives you an event with the same effects, just for the fanfare (Note: Fanfare is not available, I rushed this and I forgot to add it. Truly sorry.)
- changed the "Geeks" tooltip: now, it states you have to control the Boulder Dome first before you could fix the ZAX computer

For the Day Two patch, special thanks to:
- FreakinEvan
- iChugWindex
- Starsky
- ClayFace (moral support)

Update: 18 Apr, 2021 @ 9:47am

0.0.2 Hotfix #02: "Panic"

- fixed Black Canyon's debuffs, now they won't disappear instantly. They'll get removed after the conflict is over, though.

Update: 18 Apr, 2021 @ 9:27am

0.0.2 - Hotfix #01: "Patience"

- fixed the bug with your starting units not spawning at all

Update: 18 Apr, 2021 @ 9:03am

0.0.2. - Day One Patch

###Fixes
- the focus "Turn on the Lights" will not trigger the event "Reorganization of the Denver Area"
- added requirement of owning the Glowbugs lands before you could do the focuses "Open Mic Show" and "Squash the Bugs"
- fixed the Black Canyon conflict's scripted peace deal event
- fixed the Repair the ZAX's decisions; now, the decision tied to electronics tech only doable once, and the rest multiple times, every 180 days

###Changed
- the Code: Unity's mechanic (with Agnes and the Ghoul-Acceptance idea-chain) got rebalanced. Agnes only gives -25% PP, and your ideas only give +5% PP as well.
- "Buy Holodisks" decision got cheapened from 250K caps to 150K caps
- the generic repeatable Repair the ZAX's decisions now gives a minor, timed debuff
- the Code: Purity route now gives special forces instead of regular troops

###Added
- the Baggers now parade in NCR garb
- the Baggers now have access to NCR-styled equipment (special forces gear) and more unique power-armour equipment (refitted for the Colorado theme)
- new, flavour advisor
- added decisions to recruit additional generals, after you completed the "Pass the Torch" focus
- added the missing decision from which the Computer Geeks should provide (half Added, half Bugfix)
- added a namelist for the Colorado Rangers