Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Alfa-Bravo
Showing 1-8 of 8 entries
Update: 18 Aug, 2021 @ 12:01pm

Fix TP commands parser

Update: 18 Jul, 2021 @ 2:33am

Add solving sound

Update: 24 Apr, 2021 @ 2:51am

Update Manual

Update: 24 Apr, 2021 @ 2:40am

* Letters #3, #4 and #6 will change dynamically to ensure that the generated answer remains valid. This will remove the need for TP to write the solving commands of other modules to the queue and call them only before pressing SKIP. In addition, it will simplify the solution of the module when 2-factor code is present on the bomb;
* When you press SKIP, if there is a correct answer, the strike will be counted;
* There will no longer be a rule that the next valid answer will be 100% generated in a number of next steps. Instead, there will be a 30% chance for each stage of a valid anwer been generated;
* If 5 times in a row the SKIP button is pressed correctly, the module will also be solved (the probability of this case is 17%).
* Update Souvenir compatibility

Update: 15 Apr, 2021 @ 12:58pm

Update TP processor: use solve/strike API to reward command sender instead of module claimer.

Update: 12 Apr, 2021 @ 10:30am

Fix incorrect rendering of letters on big bombs.
Twitch Plays:
* Add autosolver
* Update help message
* Add optional word "press" to commands

Update: 8 Apr, 2021 @ 3:50pm

* Update PDF manual

* Some minor code fixes

Update: 6 Apr, 2021 @ 4:07pm

Initial publishing