Conan Exiles

Conan Exiles

Extended Weather Audio-Visual add-on
Affichage des entrées 11-17 sur 17
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Mis à jour le : 17 oct. 2021 à 10h49

- adjusted for Severe Weather Seasons update
- stopped ash and embers from gaining silly velocities

Mis à jour le : 31 mai 2021 à 23h57

- had to disable interior wetness logic l as it caused some unforseen disco events

Mis à jour le : 31 mai 2021 à 10h40

- updated mod name since it does sounds now
- weather sounds volume is dynamic now, for example heavier the rain, more audible it becomes
- all weather sounds/fx will now be muffled when player enters structure or natural shelter
- dealt with interior wetness, now when player enters building or natural shelter wet surfaces will subside - it is not a solutioin, it's a workaround - it will still be wet inside when viewed from outside and vice versa, but I guess it's better then constant wetness everywhere - also I'm aware raindrop impacts are still visible, just did not figured them out yet - it is also weird at times on Island of Siptah as devs 'forgot' to give shelter values to most structures on map and rain pours through ceilings.

Mis à jour le : 28 mai 2021 à 0h55

- rearrange amps - check
- rewire equalizers - check
- Alexa! Play Thunder in the sky by Manowar!

Mis à jour le : 27 mai 2021 à 13h01

- Alexa! play Thunderstruck by AC/DC! - I'll let you figure out what the heck that means for yourselves.
- also worked around issues with damned particle emitters, so now they'll respect in-game wind vectors as they bloody should.
- this will "100% maybe" fix all issues with invisible rain.

Mis à jour le : 22 avr. 2021 à 7h47

- gave embers and ash particles more varied density and some random dynamics
- slight correction to rain opacity
- upgraded snowfall and blizzard conditions
- upgraded thunderlight to fully be fully volumetric

Mis à jour le : 6 avr. 2021 à 7h28

initial release