X4: Foundations

X4: Foundations

X4 Economy Overhaul
Mostrando 1-10 de 17 aportaciones
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Actualización: 24 ABR 2023 a las 14:29

Fixed missing xenon texture

Actualización: 24 ABR 2023 a las 10:27

Fixed missing textures for some buildings

Actualización: 24 ABR 2023 a las 8:59

1.13

  • fixed gray instead of white terran textures (only happend when not using my XR Ship Pack mod)

Actualización: 23 ABR 2023 a las 6:20

1.12

  • added new collision hulls for broken structures (necessary for 6.0)

Actualización: 12 ABR 2023 a las 4:25

  • fixed renaming of some structure parts of 1.10

Actualización: 8 ABR 2023 a las 11:47

1.10

  • increased distance for most module details (xs, s, m -> l; l -> xl) so that they should be visible from more far away (idea: even s details on stations are huge)
  • added scarp option for several wares (introduced with tide of avarice dlc) (thx to MickeyTJR)
  • fixed path to some of the legacy textures included in this mod (thx to MickeyTJR)

Actualización: 3 ABR 2022 a las 8:52

1.09

  • fixed some production stations have not been built by some factions (for example graphene, antimater cells and superfluid coolants) (However all of these production modules are often part of other bigger stations) [*should* have effect after a while on old saves]

Actualización: 6 NOV 2021 a las 15:42

1.0.8

- fixed drone components not buildable by other factions except terrans

Actualización: 28 ABR 2021 a las 13:11

1.07

  • fixed wrong max price for forcefieldunits

Actualización: 19 ABR 2021 a las 13:52

1.06

  • fixed wrong name for silicon wavers and microchips modules