X4: Foundations

X4: Foundations

X4 Economy Overhaul
1-10 van 17 items weergegeven
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Update: 24 apr 2023 om 14:29

Fixed missing xenon texture

Update: 24 apr 2023 om 10:27

Fixed missing textures for some buildings

Update: 24 apr 2023 om 8:59

1.13

  • fixed gray instead of white terran textures (only happend when not using my XR Ship Pack mod)

Update: 23 apr 2023 om 6:20

1.12

  • added new collision hulls for broken structures (necessary for 6.0)

Update: 12 apr 2023 om 4:25

  • fixed renaming of some structure parts of 1.10

Update: 8 apr 2023 om 11:47

1.10

  • increased distance for most module details (xs, s, m -> l; l -> xl) so that they should be visible from more far away (idea: even s details on stations are huge)
  • added scarp option for several wares (introduced with tide of avarice dlc) (thx to MickeyTJR)
  • fixed path to some of the legacy textures included in this mod (thx to MickeyTJR)

Update: 3 apr 2022 om 8:52

1.09

  • fixed some production stations have not been built by some factions (for example graphene, antimater cells and superfluid coolants) (However all of these production modules are often part of other bigger stations) [*should* have effect after a while on old saves]

Update: 6 nov 2021 om 15:42

1.0.8

- fixed drone components not buildable by other factions except terrans

Update: 28 apr 2021 om 13:11

1.07

  • fixed wrong max price for forcefieldunits

Update: 19 apr 2021 om 13:52

1.06

  • fixed wrong name for silicon wavers and microchips modules