Stellaris

Stellaris

Machine & Robot Expansion
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Update: 31 mei 2022 om 5:34

#### 'Machine & Robot Expansion' Mod Patch Note ####
#Bug Fix
- Fixed a bug that the 'Single Personality Programming' special project's effect repeats constantly. (This one is critical. I sincerely apologize.)

Update: 31 mei 2022 om 4:56

Minor Code Change

Update: 27 mei 2022 om 16:14

#### 'Machine & Robot Expansion' Mod Patch Note ####
#Bug Fix
- Internal Code Change to Fix Error:
[14:24:29][trigger.cpp:436]: Script Error, Checking trigger against an unsupported scope!
Event: xvcv_mdlc_situation.106
Location: file: events/xvcv_mdlc_events_situation.txt line: 1154
Trigger Type: any_situation
Scope:type=ship
id=6300
random={ 0 2452356534 }
random_allowed=yes

Update: 27 mei 2022 om 16:11

Minor Code Change

Update: 27 mei 2022 om 16:04

Minor Code Change

Update: 23 mei 2022 om 18:45

#### 'Machine & Robot Expansion' Mod Patch Note ####
#Bug Fix
- Internal Code Change to Fix Error:
[11:34:31][trigger_impl.cpp:1174]: Script Error: Invalid context switch [from] from Pouchkguard [country], file: events/xvcv_mdlc_events_situation.txt line: 1139, Scope:
type=country
id=191
random={ 0 528402412 }
random_allowed=yes

Update: 22 mei 2022 om 20:10

#### 'Machine & Robot Expansion' Mod Patch Note ####
#Bug Fixes, Corrections
- Fixed a bug that some player actions fail to add progress for Machine Learning.

Update: 21 mei 2022 om 12:39

#### 'Machine & Robot Expansion' Mod Patch Note ####
#ETC
- Synced localisation files according to English. (I usually do this right after changing Eng loc file, but I forgot to do this with the previous update, so I'm doing it now.)

Update: 21 mei 2022 om 7:54

#### 'Machine & Robot Expansion' Mod Patch Note ####
#Situation
- 'Machine Learning' Situation will not reset Government Reform Cooldown when it changes the 'Machine Learning' civic's effects.

Update: 20 mei 2022 om 6:12

#### 'Machine & Robot Expansion' Mod Patch Note ####
#Core Intelligence Modification GUI
- Added 3 New Ruler Traits: Spymaster (Operation Skill +2), Quantum Codebreaking (Codebreaking +2), Q-Bit Encryption (Encryption +2)

#Starbase Buildings
- Added 2 Orbital Ring Buildings: Orbital Cooling System (-20% World-Machine Districts Upkeep), Orbital Drone Storage (Each Cooling System Districts add +5 Housing and Amenity)

#Decision
- Auto Machine World Project: Now converts Industrial Districts (into the popless version of that) as well.

#ETC
- Added a global flag to detect this mod: xvcv_machine_robot_expansion_active