Starbound
Universal Winged Flight Tech
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Aggiornamento: 25 lug 2021, 3:16

Fixed a bug that stopped flight from being activated. Big ups to IndianaJoe4323 for providing the log that helped me fix this :)

If your flight still isn't working, you may have to reinstall the mod. The problem shouldn't re-occur after that though.

Aggiornamento: 21 mag 2021, 6:23

Added some logging to the flight mode activation conditions. Hopefully this will allow me to debug the problem some people have with the tech not activating.

No gameplay changes

Aggiornamento: 24 mar 2021, 23:00

Changed how the in-flight collision poly works.

Before I had to use a big circular poly to prevent issues like getting stuck in the ground due to the collision poly rotating.

Now I've figured out how to keep the collision poly from rotating along with the player sprite, meaning the poly doesn't have to be changed at all.

Or in other words, your character's collision will stay exactly the same shape and size as if you were standing normally. This makes flying through narrow spaces feel much more natural and predictable.

Aggiornamento: 23 mar 2021, 18:14

Initial commit