Squad
Steel Division [ENEMY VOIP] [UPDATED FOR v9.0]
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Update: 30 Jul, 2024 @ 5:07pm

Changelog v0.85:

New Content:
-Added MH-6 Littlebird to USSF
-Added Iskander Ballistic Missile Strike to SOF
-Added Iskander-K Airburst Ballistic Missile Strike to SOF
-Added M9 Barretta to PMC

Bug Fixes:
-Fixed fog issues on layers
-Fixed T-14 Coax shooting itself when the turret was facing the rear of the tank
-Fixed Canted RMR not being centered and not being zeroed
-Fixed M110 Suppressed missing muzzle flash
-Fixed Candy Van body missing textures
-Fixed helicopter rotors clipping on helipads
-Fixed RED Bomber being able to be revived after blowing up
-Fixed Cruise Missiles going into the ground or bouncing without exploding

QoL Changes:
-Added NVGs to ALL deployables and gunner seats of helicopters and the Handheld Drone (Commander UAV NVGs and Thermals are a WIP)
-Increased respawn timer of CAS Helis to 15 minutes
-Fixed scopes being very dark with NVGs
-Decreased spawn and respawn timers of armor on Armor and Tank maps
-Added Flashbangs to other TSF roles
-Improved M109 accuracy and damage even further
-Reworked RED Bomber role damage amount and radius along with player model
-Reduced M109 armor by half

Update: 17 Jul, 2024 @ 5:56pm

Changelog v0.84

Bug Fixes:

-Fixed the massive sway issue introduced by todays vanilla update
-Fixed layer names showing up as the wrong time of day
-Fixed X-95 sights being way off
-Fixed SOF Sniper player model missing textures
-Gamemodes now show up on the voting screen
-Possible fix to Skorpo and other maps having a lot of fog on night layers
-Fixed loading screen music playing for a long
-Fixed T-14 gun shooting inside itself along with its coax

QoL Changes:

-Changed BTR-90 display name to BTR-90M
-Increased damage of RPG-7V2 Thermobaric

Update: 15 Jul, 2024 @ 8:47pm

Steel Division Update v0.83:


New Content:
Layer Overhaul [see below]
TANOK ATGM to Altay
Map: USS Nimitz Aircraft Carrier
Game Mode: New "Tanks" and "Armor" sub-game modes have been added.
SOF: RGO Impact Grenade, RPG-7V2 Thermobaric, BMP-2M, BMP-3M, T-90A, and T-14
PMC: .300 Blackout AR15, MRS Reflex Sight, another GL kit
TSF: M113A2T M121
USSF: M1064A3 M121 and Mk19 MATV

Bug Fixes:
Fixed SOF Riflemen not having ammo bag
Fixed T-62's UB32 transferring damage to turret
Fixed Goose Bay having desert variants of vehicles
Fixed Ballistic Shield Textures and added new ones
Fixed Candy Van dashboard not having any textures
Fixed Sniper role limit bug
Fixed certain layers not having buddy rallying
Fixed Ballistic Shield being able to heal
Fixed Suppressed weapons not having 3p muzzle flash

QoL Changes:
Nerfed Thermals by reducing the range by half and adding a noise effect
Removed Thermals from BMP-2 and BMPVEE
Temporarily removed Enemy Vehicle Stealing
Changed location of Altay ammo rack
Changed TSF Breacher inventory array to match with other roles
Replaced AK-12 Iron Sights with AK-12 Kobra
Changed the BTR-90 turret to the BMP-2M turret
Put the correct tags on the vehicles (amphibious etc)
Increased UH-1Y Huey ATGM rearm time
Fixed SOF Riflemen 4 having the wrong rifle image on the squad list
Changed Elcan LDS reticle to vanilla one
Increased ASVAL damage curve


SD v0.83 Layer Overhaul

New Content
New USS Nimitz map
New Armor gamemode which features an abundance of armored vehicles
New Tanks gamemode (heavy armor R/AAS)
Each layer now has both day and night version
Added layers for Skorpo, Kohat, Chora, Belaya, & USS Nimitz
Added layers to Al Basrah, Tallil, Sumari, Mutaha, and Yeho

Johnson's Testing Range Rework
All vehicles (as of v0.83) per faction will spawn
Vehicle protection zone added to stop vehicles from exploding on spawnpoint
Vehicles now respawn correctly
All vehicle and weapon emplacement map icons visible to both teams
Added more ammo boxes
Tweaked player spawnpoints

Voting
End-screen voting now supported [SEE SD Discord ]
Day/Night now shown in layer name on scoreboard and voting menus

Layer Overhaul TL;DR
New map: USS Nimitz
Triple the amount of layers (47->140)
Added layers for Skorpo, Kohat, & Chora
Johnson's Testing Range rework
SD now supports seamless end-screen voting

Update: 23 Jun, 2024 @ 7:10pm

Changelog v0.82

Bug Fixes:

-Fixed PMC SL's not having NVGs
-Fixed Goose Bay AAS and RAAS USSF having unlimited M1126 Dragoon spawns
-Fixed Gorodok RAAS USSF UH-60M not having NVGs
-Fixed PMC Seed having weapon emplacements
-Fixed RED Seed having no HAB limit per radio


QoL Changes:

-Improved zeroing on the Barrett M82, KSVK, AK-74M UUK ACOG, HK 416 Holo, MPX
-Fixed role loadout format for TSF and USSF breacher and SOF riflemen, LAT, breacher, and medic so they are the same as other roles
-Changed TSF Breacher Flashbang count to 3
-Made default MPX fire mode full auto
-Further reduced the mod size (will be reduced even further in the future)

Update: 21 Jun, 2024 @ 7:24pm

Changelog v0.81:

Bug Fixes:

-Fixed USSF SL's missing a rally
-Fixed SOF SL's missing a rally
-Fixed TSF SL Crewman missing a rally
-Fixed PMC having broken Range Finders
-Fixed some layers not having the correct game mode override resulting in that layer not having cross VOIP, commander call ins, suicide respawn delay (supposed to be zero), and resulting in the layer freezing upon layer change.
-Fixed TSF Player model not having any textures for its backpack
-Fixed M113 25mm Desert Gunner Reticle having a cracked screen


QoL Changes:

-Changed SR-25 Suppressed audio
-Standardized role loadout formats to match vanilla
-Changed M113 TOW map icon to AT

Update: 19 Jun, 2024 @ 6:44pm

Changelog v0.8:


New Content:

-Added PMC Faction
-Added AR-15, X95, M40, RPK Banana Mag to PMC
-Added M113 TOW, M113 25mm, UH-1 Huey ATGM, UH-1 Huey Mk19, M1151 Humvee Logi, M1151 Humvee Mk19 to PMC
-Gave Light AT launchers to all non specialized PMC roles
-Changed out RED with PMC on Black Coast and Gorodok Invasion v2
-Added deployables to Johnsons Range
-Added Mk19 Emplacement to USSF and TSF
-Added Goosebay layers


Bug Fixes:

-Fixed being able to see players through walls with some smoke VFX (M68 and PGO)
-Fixed M109 ranging being off and inaccurate
-Fixed Breacher and Trapper role limit bugs
-Fixed RHIBs not appearing on thermals
-Fixed Fallujah Seed not having any lighting
-Fixed TSF Flag size
-Fixed desert M1128 MGS gunner reticle and commander screen bug
-Fixed Candy Van SPG-9 and M2 gunner being invisible
-Fixed Candy Van SPG-9 Zeroing
-Fixed Candy Van SPG-9 reload animation


QoL Changes:

-Removed sway from Binoculars and Range Finders
-Heavily reduced sway on Rocket Launchers
-Added NVGs to Heli pilots
-Added Commander CROWS to M109
-Moved Breacher roles to Fire Support
-Moved Sniper roles to Specialist
-Moved RED Bomber role to Squad Roles
-Changed Mi-8 to VDV Mi-8
-Added BMPVEE to RED on Al Basrah Invasion TSFvRED
-Reworked USSF vehicles on Gorodok Invasion v2
-Fixed zeroing on the M4 Holo, M4A1 Block II Holo, Mk-16 HAMR Delta Point, Mk-17 HAMR Delta Point, HK 417 LDS RMR
-Temporarily removed the TANOK ATGM from the Altay while it's being updated
-Changed Tigr and Caiman GAU reload time to 30 seconds


Note: Some weapons for the PMC are place holders along with their flag and voice lines

Update: 28 May, 2024 @ 8:58pm

Changelog v0.72:


New Content:

-Added new Yehorivka and Black Coast layers


Bug Fixes:

-Fixed USSF, TSF, and SOF having no HAB limit per radio (Every faction but RED has 1 HAB per radio)
-Fixed TSF missing TOW emplacements on some layers
-Fixed Fallujah Invasion TSFvRED not having any lighting
-Fixed Fallujah Invasion SOFvRED RED not having a proper Main
-Fixed RED SL role names not being standardized and having issues with SL kit kick timers on servers
-Possible fix for vehicle bodies disappearing (Requires further testing)
-Possible fix for vehicles moving really fast and out of place on the map (Requires further testing)
-Possible fix for vehicle driver camera being outside the vehicle (Requires further testing)
-Possible fix for the map freezing for a lot of players upon layer change (Requires further testing)


QoL Changes:

-Increased brightness of SOF and RED NVGs
-Increased Altay turret depression so the gun can look down more
-Moved Altay driver camera so the new depression doesn't cause the turret to go into the drivers face
-Greatly increased the M109's 155mm damage and damage radius making it much stronger
-Removed Observation Towers, Bunkers, and Murder Hole Sandbags from Seed layers
-Removed Mortars, ATGMs, and Observation Towers from Skirmish layers
-Balanced vehicles on various layers

Update: 23 May, 2024 @ 8:55am

v0.71

Update: 22 May, 2024 @ 6:14pm

Reverted to 0.7

Update: 22 May, 2024 @ 6:14pm

Changelog v0.71:


New Content:

-Added Black Coast Invasion USSFvSOF


Bug Fixes:

-Fixed Narva, Mutaha, and Gorodok not having Cross VOIP and having suicide respawn delay
-Fixed Ejder Yalcin third seat sitting on top of the gunners lap
-Fixed Commander Call In's not working on some layers
-Fixed BMPVEE having missing textures
-Fixed SD_Narva_Invasion_N_USSFvSOF having the wrong name
-Fixed spelling error in the BGM-109 Tomahawk's name
-Fixed Sumari Seed having unlimited HABs
-Fixed TSF MG making vehicles physics bug out


QoL Changes:

-Added more armor to attackers on Narva Invasion USSFvSOF and increased spawn time on defenders armor
-Replaced M1126 Stryker with M1126 Dragoon on Al Basrah RAAS USSFvSOF