Squad
Steel Division [ENEMY VOIP] [UPDATED FOR v9.0]
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Update: 31 Dec, 2024 @ 5:16pm

Changelog v1:


Added Attack Helicopters AH-64 and Mi-28

Added AA Vehicles and Emplaced MANPADS

Added C-130 Paradrop

Reduced Mod Size to 8 GB Down From 12 GB

New Content:
Added AH-64 to USSF
Added Mi-28 to SOF
Added M163 VADS AA Vehicle to USSF
Added Tunguska AA Vehicle to SOF
Added Emplaced Stinger and Strela MANPADS to all factions
Added Flares to all Helicopters
Added C-130 Paradrop Commander Call In to all conventional factions (Press Space to open parachute)

Bug Fixes:
Fixed Napalm Grad effects causing FPS drop
Fixed Infantry Mortar not being able to be picked up (You can pick it up by holding F and pressing pick up once it is dug down one level)
Fixed CROWS gunners getting suppressed

QoL Changes:
Reworked ADS and Scopes so they are now 90 FOV like vanilla but instead are closer to the player camera so visual clarity is improved
Removed all Depth-of-Field blur on guns
Reworked recoil
Balanced hold breath for Iron, Red dot, and Magnified sights
Fixed reload animations for some guns (canted RMR)
Buffed damage and damage radius of the HIMARS
Fixed CRWOS MRAP's having the wrong jeep turret map icon
Swapped SSPR LAT's

Update: 4 Dec, 2024 @ 1:47pm

Updated to Match squads version

Update: 11 Nov, 2024 @ 5:43am

Changelog v0.95:
New Content:
Added new game mode Track Attack (Talil Track Attack and Narva Track Attack)

Update: 4 Nov, 2024 @ 5:31pm

Changelog v0.94:

New Content:
Added new PIP G33 + EXPS Holo to TSF
Added HAR-66 to TSF
Added CPV M134 and Transport to PMC

Bug Fixes:
Fixed HIMARS smoke following the vehicle after firing
Fixed BTR-4E driver smoke not working

QoL Changes:
Nerfed Suicide FPV Drone by reducing it's damage and damage radius by half and doubling it's rearm cost from 200 to 400
Changed Techie Logi count on SSPR layers

Update: 21 Oct, 2024 @ 8:42pm

Changelog v0.93:

New Content:
Added Suicide FPV Drone to SSPR :T_strategic_handhelddrone: ????

Added Infantry Mortar to TSF :T_tactical_mortarbarrage: ????

Other new content:
Added Drone Operator Role to SSPR
Added Mortar Operator Role to TSF
Added EXPS Holo to USSF and TSF
Added Third Medic role to SOF with a max of 3 Medics per Squad
Reworked Gun UI images so weapons now have correct images
Added Suppressed variants of various weapons
Made SSPR Layers on Al Basrah, Belaya, and Black Coast

Bug Fixes:
Fixed zoom order of various weapons
Fixed magnification of various weapons
Fixed RED GL 01 not using M16A2 model for M203
Fixed some factions having 2 HABs on some layers
Fixed destroyed Littlebird body staying in the air

QoL Changes:
Changed SSPR max AT mine count from 10 to 25
Increased HIMARS rearm time and damage
Tweaked ADS aimpunch and free aim on various weapons
Changed display name of various weapons
Changed reticles of various weapons
Increased HAB limit on seed to 2
Added outside seats to MTLB Logi
Gave all units "Special Forces" emblem and unit-type

Update: 3 Oct, 2024 @ 9:08pm

Hotfix

Changelog v0.92:

New Content:
Added MP5 to TSF
Added MP5 T2 to PMC
Added Bots to Seeding layers

Bug Fixes:
Fixed SSPR player model not taking damage from certain weapons
Fixed Littlebird firing audio continuing to play after firing
Fixed scoreboard flags all being USSF

Update: 2 Oct, 2024 @ 7:40pm

Changelog v0.91:

Bug Fixes:
Fixed SSPR players not taking any damage
Fixed USSF and TSF player model face missing textures
Fixed T-84 not appearing on Thermals
Fixed T-84 gunner missing Thermals
Fixed Mk-17 missing textures

Update: 1 Oct, 2024 @ 9:59pm

Changelog v0.9:

New Content:
Added Ukrainian Special Forces: SSPR (Separate Special Purpose Regiment)
-T-84
-BTR-4E, BTR-3E
-M142 HIMARS
-Caged M113
-Snipex Alligator (14.5mm)
-Fort-221, UAR-15
-SIG BRAVO Scope
-Ability to see enemy vic spawn timers
-4 HATs per team
-3 HAT roles

Other new content:
Added second GL to RED with M16A2 M203
Added M320 to USSF and PMC, Added RGM-40 to SOF


Bug Fixes:
Napalm Grad sound
Kohat RAAS REDvPMC helicopter blowing up on spawn
PMC Rally being invisible
Fallujah Seed Day USSFvRED having no lighting
M109 tracks being stuck in the ground after being blown up and repaired
M109 being stuck in first gear after being tracked and then repaired

QoL Changes:
RED display name now Taliban Special Forces
RPG-7s start loaded when equipped
Lowered LMG spread to 5 MOA and GPMG to 3 MOA
Adjusted many scopes/optics/sights
Changed PP19 default firing mode to full auto
Reduced/removed RWS vehicles from skirmish layers
Reduced spark effects on Napalm Grad
Added Napalm Grad to SOFvUSSF Johnsons Range
Changed RED Bomber role icon
Increased CAS and Littlebird ticket cost to 15
Increased Mk19 and ATGM Huey ticket cost to 15

Update: 13 Aug, 2024 @ 6:58pm

Changelog v0.87:

New Content:

-Added Napalm Grad to SOF
-Added 120mm Mortar Emplacement to PMC
-Added NVGs to Admin Cam
-Added camo texture to RED UH-60M
-Added AAA Emplacements to ALL factions
-Added new PMC flag


Bug Fixes:

-Fixed Mutaha RAAS Day and Talil Armor Day lighting not working
-Possible fix to Littlebird minigun causing stuttering
-Fixed RPG-7V2 Thermobaric effect floating on the rocket


QoL Changes:

-Reduced Littlebird armor to be the same as a logi
-Significantly increased the damage of the RPG-7V2 Thermobaric and it's radius
-Increased total pistol magazines to 3
-Reduced Mk19 Huey ammo count from 48 to 36 and total magazines from 10 to 6 and increased rearm time
-Removed crewman requirement from M109
-Added descriptions for AR-15, X95, and M40

Update: 6 Aug, 2024 @ 9:37pm

Changelog v0.86:

New Content:

-Added the Littlebird to more USSF layers
-Changed the explosion effect on the Iskander Ballistic Missile

Bug Fixes:

-Fixed Littlebird M134 firing sound causing lag
-Fixed Littlebird pilot shooting himself out
-Fixed Littlebird destroyed body staying in the air
-Fixed Littlebird surviving damage it shouldn't survive
-Fixed KSVK and M82 Barrett 25x scope ring
-Fixed Belaya Invasion USSFvSOF SOF staging phase
-Fixed HK 416 Elcan RMR Canted non suppressed variant not being zeroed
-Fixed multiple layers having the wrong day or night lighting
-Fixed some day layers having the wrong lighting and no fog
-Fixed AR-15 missing textures
-Fixed MCX Spear missing textures
-Fixed M109 not requiring a crewman kit
-Fixed Talil Invasion v1 USSF not having buddy rally

QoL Changes:

-Made 1x the default zoom for Elcan LDS weapons
-Added 4x to KSVK, M82 Barrett, and M40
-Changed PMC Recruit primary weapon to AR15 Holo
-Changed SOF Riflemen 3 weapon image to the correct one
-Rebalanced some layers by adding more armor