Darkest Dungeon®

Darkest Dungeon®

The Home for Lost Monsters
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Update: 3 Jul @ 5:11am

Iris Notes
- Clam Shell nerfed debuff and SPD penalty

Update: 24 Jun @ 3:54pm

Iris Notes
- Fixed some typos (which made some mashes trivial)
- Korean translation added

Update: 8 May @ 1:00pm

Update: 3 May @ 12:44pm

more starfish fixes

Update: 3 May @ 11:58am

starfish issues fixed hopefully

Update: 23 Apr @ 11:34pm

Update: 20 Apr @ 1:35am

Update: 18 Apr @ 5:11pm

Added 3 new monsters:
- Swine Flayer - a vet+ warrens enemy that will stress your heroes with various moves while also releasing a devastating attack when in first rank
- Abyssal Asterias - a vet+ cove enemy that will keep on regenerating slowly
- Twisted Groove - a app+ weald enemy that's heavilly armored, hitting it will slowly remove chunks of it's armor

Update: 16 Apr @ 6:35pm

Update: 16 Apr @ 6:22pm

-Buffed the Shrew's HP. It has no dangerous stress attacks, so I don't remember why I stuck the Shrew to have lower hp than the Crone. It now sits between the Crone and the Virago with total HP. It also didn't have stealth to protect itself like the Crone.

- Buffed Shrew's Stun resistance by 25% at all levels. Shew had less total resistances than than the Crone. Crone had 345 at champ vs 320 for the Shrew. They now have similar resistance totals, just distributed differently (shrew is still way weaker to bleed and move effects).

- Stalker now applies mark on it's thorns attack (not Thorns the mark) to enable it's vs mark abilities. It's in some mashes with no marker, making it a lot weaker. this now enables it.

- Stalker's strike the mark now applies a crit received debuff to the target.