The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Every Floor Mode
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Uppdatering: 13 okt @ 21:24

rewrote a couple functions to handle edge cases

Uppdatering: 26 sep @ 6:01

added long mode

Uppdatering: 8 sep @ 23:09

fixed an issue that could cause floors to be skipped in some cases

Uppdatering: 8 sep @ 21:47

-fixed trapdoor animation repeating sometimes
-fixed settings resetting if you do a greed mode or challenge run and then go back to the regular game mode without quitting the game
-parity with potatopack version

Uppdatering: 9 jul @ 4:39

fixed closed trapdoors not waiting for player to step off them before they open

Uppdatering: 5 feb @ 18:43

set separate versions for completion mark mode

Uppdatering: 5 feb @ 0:11

-added few more levels to completion mark mode
-improved collision detection for bigchests (no more triggering floor change from a distance)
-tweaked boss rush completion detection (hopefully this helps)

Uppdatering: 2 feb @ 20:45

added alt floors to completion mark mode

Uppdatering: 29 jan @ 4:07

added check to spawn a trapdoor when defeating mega satan room in repentogon or rep+ when current floor is NOT dark room or chest (void portal only spawns if you're in dark room or chest)

Uppdatering: 26 jan @ 8:29

fixed floor selection in menu being weird