The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Every Floor Mode
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Aggiornamento: 13 ott, 21:24

rewrote a couple functions to handle edge cases

Aggiornamento: 26 set, 6:01

added long mode

Aggiornamento: 8 set, 23:09

fixed an issue that could cause floors to be skipped in some cases

Aggiornamento: 8 set, 21:47

-fixed trapdoor animation repeating sometimes
-fixed settings resetting if you do a greed mode or challenge run and then go back to the regular game mode without quitting the game
-parity with potatopack version

Aggiornamento: 9 lug, 4:39

fixed closed trapdoors not waiting for player to step off them before they open

Aggiornamento: 5 feb, 18:43

set separate versions for completion mark mode

Aggiornamento: 5 feb, 0:11

-added few more levels to completion mark mode
-improved collision detection for bigchests (no more triggering floor change from a distance)
-tweaked boss rush completion detection (hopefully this helps)

Aggiornamento: 2 feb, 20:45

added alt floors to completion mark mode

Aggiornamento: 29 gen, 4:07

added check to spawn a trapdoor when defeating mega satan room in repentogon or rep+ when current floor is NOT dark room or chest (void portal only spawns if you're in dark room or chest)

Aggiornamento: 26 gen, 8:29

fixed floor selection in menu being weird